Hi all,
I’ve been playing around with some scene automations but I seem to have hit a bit of an issue that I can’t figure out.
The basic idea is that I want a couple of my lights to do specific effects for a set period of time when something happens (I this case when england score in the rugby), then return to the state they were before.
So I’ve hit 2 problems, the first is that the effects don’t always seem to work on my govee lights, and this is even if I trigger them manually, the lights just seem to go on to whatever state they were before I run the effect, I restarted my HA and then the effects worked for a small period then they just stopped, I can’t see any errors etc. is there anything obvious I should be looking for or is this a known issue?
The second is that I can’t seem to get the saved scene to run after the timer has expired.
Here’s the code I’ve got.
id: '1761936579554'
alias: 1 Test
description: ''
triggers:
- trigger: state
entity_id:
- sensor.internationals
attribute: team_score
id: England Score
conditions: []
actions:
- action: scene.create
metadata: {}
data:
snapshot_entities:
- light.living_room_floor_light
- light.living_room_sofa_lights
scene_id: before_score
- action: light.turn_on
metadata: {}
data:
effect: Crossing
target:
entity_id: light.living_room_floor_light
- action: light.turn_on
metadata: {}
target:
entity_id: light.living_room_sofa_lights
data:
effect: Crossing
- delay:
hours: 0
minutes: 0
seconds: 5
milliseconds: 0
- action: scene.turn_on
metadata: {}
data:
scene_id: before_score
mode: single
Thanks in advance for any help ![]()
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