Blueprint newbee stucks

I think SG just hasn't had his coffee yet this morning... :upside_down_face:

Target selectors return a Target object not an entity ID, so you need to fix that.

You can either switch to a Entity selector for the window input and leave the actions as they are...

    window:
      name: Window or group of windows
      selector:
        entity:
          multiple: true
          filter:
            - domain: cover

... Or keep the Target selector and change all the actions.

action: cover.close_cover
metadata: {}
target: !input window
data: {}