Hello,
I start in the usage of the bubble card.
In this test page, I implemented different types of bubble cards.
They are all nice, excepting the cover bubble card that has a different background. Is that normal ? What’s your recommendation to harmonize the different backgrounds ?
Thanks for your help.
Thanks replying.
But I’m lost with this answer. Sure this is related to my bubble question ?
Can you post a portion of your card code?
The cover card is lessening the opacity on the function that is available. So if the blind is open the closed button will appear normal and the open button will be faded.
Here is the source code corresponding to my screenshot of the initial post.
I remind that I’m trying to get the same background color for all bubbles.
The dynamic color changes based on opened/closed blind is something else.
Thanks.
- theme: Backend-selected
title: Confort
path: confort
badges: []
cards:
- type: custom:bubble-card
card_type: climate
entity: climate.thermostat
name: Chauffage
sub_button:
- entity: binary_sensor.chaudiere_active
icon: mdi:heating-coil
show_background: true
- type: custom:bubble-card
card_type: button
button_type: state
card_layout: large-2-rows
name: Séjour
entity: sensor.sensor_temperature_temperature
show_state: false
sub_button:
- entity: sensor.sensor_temperature_temperature
show_background: false
show_state: true
- entity: sensor.sensor_temperature_humidity
show_background: false
show_state: true
- type: custom:bubble-card
card_type: button
button_type: state
card_layout: large-2-rows
name: Salle de bain
entity: sensor.sonoff_temperature_2_temperature
show_state: false
sub_button:
- entity: sensor.sonoff_temperature_2_temperature
show_background: false
show_state: true
- entity: sensor.sonoff_temperature_2_humidity
show_background: false
show_state: true
- type: custom:bubble-card
card_type: cover
entity: cover.screendroit
name: Screen droit
icon_open: mdi:window-shutter-open
icon_close: mdi:window-shutter
sub_button:
- entity: cover.screendroit
name: ouverture
show_name: true
show_attribute: true
show_background: false
show_icon: false
attribute: current_position
styles: |
.bubble-card-container {
background: rgba(12,120,50,0.5)
}
- type: custom:bubble-card
card_type: cover
entity: cover.screen_gauche
name: Screen gauche
icon_open: mdi:window-shutter-open
icon_close: mdi:window-shutter
sub_button:
- entity: cover.screendroit
name: ouverture
show_name: true
show_attribute: true
show_background: false
show_icon: false
attribute: current_position
- type: custom:bubble-card
card_type: climate
entity: climate.clim
sub_button:
- name: HVAC modes menu
select_attribute: hvac_modes
state_background: false
show_arrow: false
name: Airco
What is the main card or dashboard type that this code is part of?
- theme:
indicates this code is a lower hierarchy.
You can control the backgrounds individually with code per card, but there are other methods as well.
Example with my entities
type: vertical-stack
cards:
- type: custom:bubble-card
card_type: cover
entity: cover.bed_curtains
name: test
icon_open: mdi:window-shutter-open
icon_close: mdi:window-shutter
sub_button:
- entity: cover.bed_curtains
name: test
show_name: true
show_attribute: true
show_background: false
show_icon: false
attribute: current_position
styles: |
ha-card {
--bubble-main-background-color: red !important;
}
- type: custom:bubble-card
card_type: cover
entity: cover.bed_curtains
name: test
icon_open: mdi:window-shutter-open
icon_close: mdi:window-shutter
sub_button:
- entity: cover.bed_curtains
name: test
show_name: true
show_attribute: true
show_background: false
show_icon: false
attribute: current_position
styles: |
ha-card {
--bubble-main-background-color: blue !important;
}
title: Demi Lune
header_cards:
cards:
- type: custom:mushroom-chips-card
chips:
- type: conditional
conditions:
- entity: input_boolean.flag_absent
state: 'on'
chip:
type: template
content: ''
icon_color: orange
icon: mdi:home-off
- type: conditional
conditions:
- entity: input_boolean.flag_absent
state: 'on'
- entity: binary_sensor.sensor_presence_iaszone
state: 'on'
chip:
type: template
content: ''
icon_color: red
icon: mdi:motion-sensor
This is Mushroom code?? How is that associated with the bubble cards?
Long time ago, the mushroom code has been added manually in the raw editor.
Is there a possible conflict between mushroom and bubble ?
Show I drop mushroom in my project if I introduce bubble card ?