I wonder if somebody can explain the difference between script.toggle and homeassistant.toggle (and “turn_on” etc etc.)? Or is it the same, but homeassistant.toggle was added more recently?
There’s not a lot of difference. The main one being that the home assistant toggle/on/off version can be used in service templates that have more than one domain. e.g. scripts and scenes:
- service: homeassistant.turn_on
data_template:
entity_id: >
{% if states('input_select.rumpus_scene') == 'Off' %}
script.rumpus_off
{% elif states('input_select.rumpus_scene') == 'Automatic' %}
scene.rumpus_automatic
{% elif states('input_select.rumpus_scene') == 'Blood' %}
scene.rumpus_blood
{% elif states('input_select.rumpus_scene') == 'Bright' %}
scene.rumpus_bright
{% elif states('input_select.rumpus_scene') == 'Forest' %}
scene.rumpus_forest
{% elif states('input_select.rumpus_scene') == 'Imperial' %}
scene.rumpus_imperial
{% elif states('input_select.rumpus_scene') == 'Night Light' %}
scene.rumpus_night_light
{% elif states('input_select.rumpus_scene') == 'Party' %}
script.rumpus_party
{% elif states('input_select.rumpus_scene') == 'Sky' %}
scene.rumpus_sky
{% elif states('input_select.rumpus_scene') == 'Under Water' %}
scene.rumpus_under_water
{% elif states('input_select.rumpus_scene') == 'Watch Movie' %}
scene.rumpus_watch_movie
{% elif states('input_select.rumpus_scene') == 'Zen' %}
scene.rumpus_Zen
{% else %}
scene.rumpus_automatic
{% endif %}
1 Like