So I have a problem, where I want to use buttons with it's finicky as hell, and I don't want to use blueprints.
For me it seems that events are as unreliable as they can ever be.
So I have a problem, where I want to use buttons with it's finicky as hell, and I don't want to use blueprints.
For me it seems that events are as unreliable as they can ever be.
The problem isn't with Home Assistant's events. It is with the button. Read the reviews. It's rubbish.
While obviously YMMV, I have two of them that are working reliably with a ZBT-2. One triggers opening and closing my bedroom shades, the other puts my living room into and out of "theater mode".
Ok I get it, it’s rubish, but it works reliably with blueprints, but in automation it’s just a mess - is there a way to actyaly manuallhy create an automation trigger that works.
Just in normal automation, or via blue print ? if it’s just a basic automation could you share it please ?
A blueprint is essentially a premade automation. What's your issue with blueprints?
They are not rubbish. I have several (the dual button ones) and work perfect. Some via matter and some through zigbee.
I can post an example later when i go back to home.
if it's a box standard automation - please do so !
issue is simple - blueprints are a poor mans automation, if you want to achieve something more complex, like several button / switch types combined into one and some transient stuff - handcrafted automation is a way to go.
If you have a blueprint that works reliably, why not just copy the triggers it uses?
tried copy stuff from blueprint into the automation, and unfortunately it doesn't play well with complex IF statements.
You haven't provided any automation configs or traces, event objects, example of these "complex IF statements", or really anything tangible for us to help you with....