Is it possible to ignore brightness on addressable_lambda?

I am using addressable_lambda to create an effect, however, as far as can tell, the brightness value actually sent to the LED is it[i] * light brightness.
EG if the light brightness is set to 50%, and you pass through a colour of 255,255,255, what actually gets applied to the light is ~127.~127.~127/
I would like to write my own brightness handling into the effect.
Is there a way to over-ride this behaviour and have total control of the LEDs?

In case someone wants a solution to this, mine is to create a second light and use its value within the lambda of the first. The second light is the one people control.

globals:
  - id: global_magic
    type: int
    restore_value: no
    initial_value: "0"
output:
  - platform: template
    id: magic_out
    type: float
    write_action:
      then:
      - lambda: |-
          id(global_magic) = state*100;
light:
  - platform: monochromatic
    name: "Use this light"
    id: magic_light
    output: magic_out
    gamma_correct: 1
    default_transition_length: 0s
    restore_mode: RESTORE_DEFAULT_OFF

  - platform: neopixelbus
    name: "This light is connected to your pixels"
    effects:
    - addressable_lambda:
        name: "Amazing Effect"
        update_interval: ${update_interval}
        lambda: |-
          int magic = id(global_magic);
          ...insert code here and use magic