So, im looking to automate my living room lights, and im looking for some advice and help if anyone has achieved something similar. Ideally point me in a direction of a blueprint if any exists so i do not need to manually create this automation.
What i have:
- Occupancy entity
- Lights entity
- Illumination entity (LUX level)
- Input boolean (Movie mode) - toggled by a button
- Media player entity (showing if im watching something or not on the TV)
What i want to happen:
- Lights turn on/off based on occupancy (+ some small delay for off): 100% brightness
- LUX level affects lights on/off (assuming occupancy is on):
- if LUX above 50, lights do not turn on
- if lights are on, and LUX level increases above 50, lights will turn off immediately (eg: someone opens the curtains)
- if lights are off (due to LUX being too high), and LUX decreases below 50, lights turn on immediately (eg: closing curtains).
- if/when movie mode is enabled (also assuming occupancy, and also affected by LUX level above):
- by default, the lights are on at 50% brightness
- if something is playing on media player, lights turn off
- if something stops playing, lights go back to 50% brightness
Any help appreciated. I would prefer not to reinvent the wheel, so working with an existing blueprint would be ideal. Happy to have multiple automations to achieve this as well.