Posted Version 2026.01.28.22d
- Fix: Light Off Timer logic, really this time I hope!
- New: Debug notification
Posted Version 2026.01.28.22d
- Fix: Light Off Timer logic, really this time I hope!
- New: Debug notification
POSTED⦠Version 2026.02.22.26c
- New: Outdoor Light Controls section (independent of Indoor Light Controls)
- Fix: mode:restart now correctly resets the timer on every new trigger (motion, door state, entity)
- Fix: Custom Action execution syntax (all states) - now uses correct `choose/default: !input` pattern
ok. just followed this communication. what shall I do to make this running? I have a button for open-stop-close-stop-open⦠and a binary sensor, that returns open or closed state.
Youβd need to make a template cover by combining those entities. You should ask how to do that in a separate thread
Using your blueprint and the auto-close does not work. I am testing my garage door and entered 1 min to auto-close delay and my door stays open. The option is enabled. All other notifications (open, opening, closing, closed) are working correctly in the blueprint.
What am I missing?
I updated the blueprint, you are welcome to try it. Iβm testing it today also. I found a bug in the logic so Iβm 99% sure its fixed
Thank you Ltek! The auto-close feature is now working correctly.
π Version 2026.04.20.3c
- Added: Auto-Close Bypass entity logic