I knew that nobody ever reads README and Wiki yet we did it anyway.
Option 1:
/* slides: A list of slide images to use for the background
* Currently a maximum of 3 slides are supported
*/
slides: [
{bg: 'images/bg1.jpeg'},
{bg: 'images/bg2.png'},
{bg: 'images/bg3.png'}
]
Option 2:
/* bg: Link to a background image for the tile
*/
bg: '...'
/* bgSuffix: Same as bg, but with the serverUrl included */
bgSuffix: '...',
/* bgOpacity: A decimal between 0 and 1 for the background opacity */
bgOpacity: 0.5,
I am sorry for this inconvenience. I actually read that part of the wiki before asking you here. The reason for that was that the example and description given did not make me understand what I need to do due to lack of javascript knowledge (the example in the wiki says “‘@attributes.entity_picture’”, which I did not understand). So in the end I was not even sure if this would solve what I was looking for, hence my request above if you could give me an example for a better understanding. And I really do appreciate very much that you made this project publicly available to us AND still invest time explaining us the details…
so I ended up getting it to work by adding the required background images into tileboards “images” folder (in my case it was /config/www/tileboard/images ) and by adding the parameter "bg: ‘…’ " to each required tile; In my case it looks like this:
From I can remember, someone already asked for a way to ignore an entity which is not always on. In this case we get the annoying message “entity not found”. In my case it is a PiCorePlayer. Then, I think resoai asked for that person to open a ticket in github, but I could not find it. I also took a look in Wiki and Readme, since I know it is getting populated, but had no success. So I’m asking here: Is there a way to ignore 'entity not found"?
Sorry but I couldn’t get it to work. Error is still present.
Justo to clarify, I understand as “root” as being placed between “var CONFIG = {” and “pages: [”.
And yes, I updated to the latest code.
No cache problem.
This is great thank you! However, when I try to follow this implementation there is an error that says “Uncaught reference error” and refers to to the tiles that I define in one of the tiles files.
It looks like the variable is not initialized.
Is there a particular order when the files need to get loaded? Am still learning JS so any help would be appreciated!