Hi there,
i’m struggling creating a nodered automation for severals cast devices.
My starting point si tu trigger a flow when the “media_player” entity’s attribute is changing from true
to false
, and false
to true
. But i don’t want to trigger when the entity’s state is changing (i.e. from playing
to paused
), any idea on how to achieve this?
I’ve tried “events: state node” and “trigger: state node” with no luck…
Thank you, you lead me on the path…
for this is_volume_muted
attribute, there’s the need to set property type to boolean… however this is what’s workig for me!
1 Like