Vacuum Interactive Map Card

Is the error in the card or in the integration?

I don’t know if this has been mentioned: A few weeks ago the drop down menus stopped working - is this a bug, a change in HA in general or just my installation?
Running the latest HA 2026.3.4

Which ones? And in what way are they broken?

The drop downs are always open. I can still click the menu items, but it doesn’t collapse again.

I’m not really sure why it happens, it works perfectly fine on both of my HA instances. Do you use the latest version of the card?

That’s strange - I just noticed that I don’t see it in my HACS downloaded elements… So it could be that I use an outdated version. I have to dig deeper…
Thanks for the pointer as I assumed that I was automatically up to date…

Damn… I was obviously using an outdated version as it somehow fell through the HACS ecosystem. I redownloaded it via HACS and now it seems to work again!
Thanks!

Did you solve the problem? I've got the same issue trying to set up the map card...

I’m wondering why my vacuum card looks so bad? its unusable, not sure what I’m doing wrong.

That seems to be a problem with map image, not the card itself

thank you problem solved. the custom map thing (which i needed to get roborock working) said to disable all the map features at first, now I renabled it all and it shows up great.

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I have Tefal X-Plorer 75S
Have switched from OEM app to native Tuya app.
I have pull map from Cloud (with config attributes) with Tuya Cloud vacuum map extractor
So far so good.
I have simply edit downloaded map to remove ghost rooms outside windows etc. Then in Xiaomi Card I have changed map_source: to image:
And select vacuum_platform: send_command
So far so good.
I am able to clean rooms, but there is slight problem with cleaning zones or spots.
Those works but coordinates are not the right one.

Can someone explain what else I should check to have those map X, Y matching vacuum world?

One more thing. With current calibration when I add zone to clean I see that its dimension is “not the same as real one”
And another thing in camera entity attributes which was created with map extractor I can see something like Resolution 5, but inside Card code there is divider 1000. Does it matter?