The code was already provided in that post.
This is what i get, do you know how can i add the fan buttons below?
Probably it depends on the fan. It may have only āon/offā states or 4 states as described.
Oh I see now, well mine is no a āfanā im using script to send RF to control a fan. do you think thereās a way to draw chips or buttons like that and make them call a script?
Since you chose a conventional ātileā card - you are supposed to use native āfeaturesā.
Or you may develop your own custom card.
Or you may create a card based on any stack card combining any cards to get your design.
This is not related to card-mod and cannot achieved by card-mod (it may only be used to āpolishā your design).
Picture Glance - distributing icons
code
type: vertical-stack
cards:
- camera_view: auto
type: picture-glance
image: /local/images/test/blue.jpg
entities:
- entity: sun.sun
- entity: sun.sun
- entity: sun.sun
- entity: sun.sun
- entity: sun.sun
- entity: sun.sun
- entity: sun.sun
- entity: input_boolean.test_boolean
card_mod:
style: |
.box div:nth-child(1) div:nth-child(4) {
flex-basis: 100%;
}
.box div:nth-child(1) {
flex-wrap: wrap;
}
- type: picture-glance
image: /local/images/test/blue.jpg
entities:
- entity: sun.sun
- entity: sun.sun
- entity: sun.sun
- entity: sun.sun
- entity: sun.sun
- entity: sun.sun
- entity: sun.sun
- entity: input_boolean.test_boolean
card_mod:
style: |
.box div:nth-child(1) {
display: grid !important;
grid-template-columns: repeat(4,1fr);
}
- type: picture-glance
image: /local/images/test/blue.jpg
entities:
- entity: sun.sun
- entity: sun.sun
- entity: sun.sun
- entity: sun.sun
- entity: sun.sun
- entity: sun.sun
- entity: sun.sun
- entity: input_boolean.test_boolean
- entity: input_boolean.test_boolean
- entity: input_boolean.test_boolean
- entity: input_boolean.test_boolean
- entity: input_boolean.test_boolean
- entity: input_boolean.test_boolean
- entity: input_boolean.test_boolean
card_mod:
style: |
.box div:nth-child(1) div:nth-child(4) {
flex-basis: 100%;
}
.box div:nth-child(1) {
flex-wrap: wrap;
}
.box div:nth-child(2) {
display: grid !important;
grid-template-columns: repeat(4,1fr);
max-height: 80px;
}
Hi
Trying to change the size of the text for temperature in the custom:hourly-weather
card.
It looks like this:
In the explorer:
Iāve tried:
card_mod:
style: |
ha-card {
background-color: inherit;
color: white;
border-width: 0px;
pointer-events: none;
}
weather-bar$: |
.main axes bar-block bar-block-bottom temperature {
color: red !important;
}
The ha-card
element works, the rest doesnāt.
Thanks
Andy
Try this:
card_mod:
style:
.: |
ha-card {
background-color: inherit;
color: white;
border-width: 0px;
pointer-events: none;
}
weather-bar$: |
.main axes bar-block bar-block-bottom temperature {
color: red !important;
}
Thanks. Doesnāt work - no change.
Thanks for the great help! I managed to change the font of the scrolling bar displaying title and song name.
Unfortunately, this does not work on iPad.
I have made this adjustment (increase the font size of the text, and increase the overall height of the element so that the text can be fully displayed and is not cut off on bottom and top):
type: custom:mini-media-player
entity: media_player.essen
sound_mode: full
name: null
icon: mdi:speaker-play
volume_stateless: false
toggle_power: false
group: false
artwork: full-cover
mini-media-player-scale: 0.5
hide:
volume: true
source: true
power_state: true
power: true
controls: true
icon_state: false
state_label: true
info: false
name: true
progress: false
icon: true
info: scroll
replace_mute: next
style: |
ha-card {
.mmp-player .mmp-player__core.flex .entity__info .entity__info__media
{
font-size: 45px !important;
max-height: 100px !important;
line-height: 55px !important;
height: 55px !important;
}
.mmp-player .mmp-player__core.flex .entity__info .entity__info__media .attr__media_title
{
font-size: 45px !important;
max-height: 100px !important;
line-height: 55px !important;
height: 55px !important;
}
}
Works great on PC with Safari and Chrome, but not on iPad.
Do you have any idea what I can change/do to show the same change on iPad?
Whatever related to Safari (especially turned to be āold versionsā < 16) seems to be a low-priority things to devs - so no guaranteed output. Try, experimentā¦
You should show, what is āaboveā weather-bar in your screenshot.
And I would propose to simplify your selectors to avoid problems here, so e.g.
temperature
instead of .main axes bar-block bar-block-bottom
If there is only one temperature class, why having all the way down to that?
Which leads me to most probably the main problem: temperature is a class so .temperature and not temperature
Same for the elements above, but as said leave them all away in this case in general.
Hi
Here is whatās above.
Iāve tried to simplify to:
card_mod:
style: |
.temperature {
color: red !important;
}
but it doesnāt work.
Thanks
Andy
I didnāt suggest to simply that way. Take the old version from Krivatri and just replace what I said. ā.main axes bar-block bar-block-bottom temperatureā with ā.temperatureā
card_mod:
style:
.: |
ha-card {
background-color: inherit;
color: white;
border-width: 0px;
pointer-events: none;
}
weather-bar$: |
.temperature {
color: red !important;
}
Thanks for the quick answer - it is working on a Safari with Ipad OS 17. Had not checked this before.
Thank you. That works.
What does the .:
do/mean??
Can any class after a shadow root be referred to as .class??
Thanks
Andy
Suggest to:
- Read Docs - this chapter.
- Read these posts: 1st post in this thread ā link at the bottom ā other stuff ā a few links about navigation
Hi,
Iām wondering if itās possible to reduce the size of a card, including all its parameters?
I know font sizes can be reduced but you can also just reduce the complete card?
Iām banging my head against a wall on thisā¦Iāve studied the links Ildar_Gabdullin posted and gone through several examples. Iām admittedly a CSS newbie, so any assistance is appreciated.
Iām using card-mod to style secondary entity icons in a multiple-entity-row to create a street-light-style alert panel. Iām able to style based on previous code examples posted on here, with one exception:
Iād like to conditionally show some of the rows based on the state of other binary sensors (e.g. only include the ādoor entry sensor statusā row if my status is set as āawayā.) To do this, Iām nesting the multiple-entity-row within a conditional entity, which is disrupting the card-mod styling.
Iām nearly positive itās because Iām not selecting the correct element to style; but Iāve also read some posts about card-mod styling having inconsistent results when nested within a conditional entity (it works fine in a conditional card). Iāve opened Element inspector and attempted to follow the steps the OP posted to no avail.
Any advice on what I can do to style (color) the icon of a secondary entity in a multiple-entity-row within a conditional entity? Hopefully I put that correctly, but you get the idea. Any advice is appreciated.
type: entities
entities:
- entity: binary_sensor.alert_inside_temperature_threshold_exceeded
type: custom:multiple-entity-row
name: Always Show this Row
icon: mdi:thermometer
secondary_info: false
show_state: false
entities:
- icon: mdi:alert
- icon: mdi:check-circle
tap_action:
action: navigate
navigation_path: air
card_mod:
style:
hui-generic-entity-row $: ''
.: |
div.entity:nth-child(1) state-badge {
color: {% if states('binary_sensor.alert_inside_temperature_threshold_exceeded') == 'on' %} orange {% else %} grey {% endif %}
}
div.entity:nth-child(2) state-badge {
color: {% if states('binary_sensor.alert_inside_temperature_threshold_exceeded') == 'off' %} green {% else %} grey {% endif %}
}
- type: conditional
conditions:
- entity: sensor.okay_to_open_windows
state_not: '1'
row:
entity: binary_sensor.alert_inside_temperature_threshold_exceeded
type: custom:multiple-entity-row
name: Conditional Row
icon: mdi:thermometer
secondary_info: false
show_state: false
entities:
- icon: mdi:alert
- icon: mdi:check-circle
tap_action:
action: navigate
navigation_path: air
card_mod:
style:
hui-generic-entity-row $: ''
.: |
div.entity:nth-child(1) state-badge {
color: {% if states('binary_sensor.alert_inside_temperature_threshold_exceeded') == 'on' %} orange {% else %} grey {% endif %}
}
div.entity:nth-child(2) state-badge {
color: {% if states('binary_sensor.alert_inside_temperature_threshold_exceeded') == 'off' %} green {% else %} grey {% endif %}
}
title: Alert Panel
- type: conditional
conditions:
- entity: input_boolean.test_boolean
state: 'on'
row:
type: custom:multiple-entity-row
entity: sun.sun
show_state: false
entities:
- icon: mdi:alert
- icon: mdi:check-circle
card_mod:
style:
multiple-entity-row:
$: |
div.entity:nth-child(1) state-badge {
color: lightgreen;
}
div.entity:nth-child(2) state-badge {
color: red;
}