Ah no, the indentation is my bad. Probably just slipped in there. Removed it.
Thanks for the tip! Some some other questions
I want to edit the mushroom title card
Iāve managed to change the size and font weight
I just need to change the colour.
type: vertical-stack
cards:
- type: custom:mushroom-title-card
title: Rooms
alignment: center
title_tap_action:
action: none
subtitle_tap_action:
action: none
card_mod:
style: |
.title {
font-weight: 1000;
font-size: 70px!important;
color: #1d1b20;
}
Just add !important behind the color. It is overwritten by some other styling. The same problem seems to be with the font-weight
type: vertical-stack
cards:
- type: custom:mushroom-title-card
title: Rooms
alignment: center
title_tap_action:
action: none
subtitle_tap_action:
action: none
card_mod:
style: |
.title {
font-weight: 1000!important;
font-size: 70px!important;
color: #1d1b20!important;
}
I want to change the text fontā¦ How can I see what font family do exist ?
ha-card {
font-family: "brandon-grotesque";
}
Iām having an issue with my chip spacing after the updates, I know there was a fix rolled out but it doesnāt seem to have worked for me.
So If I add a positive spacing this pushes the cards further out but if I try to use minus to bring them closer together it doesnāt work anymore.
type: custom:stack-in-card
cards:
- type: custom:mushroom-template-card
primary: Kitchen
secondary: >-
{{ states('sensor.kitchen_temperature') | round (1) }}Ā°C - {{
states('sensor.kitchen_humidity') }}%
icon: none
entity: light.kitchen_lights
hold_action:
action: toggle
tap_action:
action: navigate
navigation_path: /home-v2/kitchen
icon_color: none
fill_container: true
layout: horizontal
multiline_secondary: false
card_mod:
style:
mushroom-state-info$: |
.primary {
text-shadow: 0px 0px 5px black;
--card-primary-font-weight: 350;
--card-primary-color: white;
--card-primary-font-size: 20px;
align-items: end;
margin-top: 175px;
margin-left: -40px;
inline-size: 180px;
height: 25px;
}
.secondary {
--card-secondary-font-size: 13px;
text-shadow: 0px 0px 5px black;
--card-secondary-color: white;
--card-secondary-font-weight: 350;
margin-top: -2px;
margin-left: -40px;
}
.: |
ha-card {
background: url('/local/images/areas/kitchen.jpg') center !important;
background-size: cover !important;
background-blend-mode: overlay !important;
height: 220px !important;
margin-left: -15px !important;
margin-top: -70px !important;
}
- type: custom:mushroom-chips-card
chips:
- type: conditional
conditions:
- entity: lock.back_door
state: unlocked
chip:
type: template
entity: lock.back_door
icon_color: red
icon: mdi:lock-open-variant
tap_action:
action: more-info
hold_action:
action: none
- type: conditional
conditions:
- entity: binary_sensor.back_door
state: 'on'
chip:
type: template
entity: binary_sensor.back_door
icon_color: red
icon: mdi:door-open
tap_action:
action: more-info
hold_action:
action: none
- type: conditional
conditions:
- entity: media_player.kitchen_echo
state: playing
chip:
type: template
entity: media_player.kitchen_echo
icon_color: grey
icon: mdi:music
tap_action:
action: more-info
- type: template
entity: light.kitchen_lights
icon: >-
{{ 'mdi:lightbulb' if expand(area_entities('Kitchen')) |
selectattr('domain','eq','light') | selectattr('state','eq','on') |
list | count > 0 else 'mdi:lightbulb-outline' }}
icon_color: >
{% set lights_in_kitchen = expand(area_entities('Kitchen')) |
selectattr('domain', 'eq', 'light') | list %} {{ 'orange' if
lights_in_kitchen | selectattr('state', 'eq', 'on') | list | count > 0
else 'grey' }}
content: >-
{{ expand(area_entities('kitchen')) |
selectattr('domain','eq','light') | selectattr('state','eq','on') |
list | count }}
tap_action:
action: call-service
service: light.toggle
target:
area_id: kitchen
alignment: end
card_mod:
style: |
ha-card {
--chip-box-shadow: none;
--chip-background: none;
--chip-spacing: -5px;
margin-top: -10px;
}
card_mod:
style: |
ha-card {
height: 180px;
width: 180px;
margin-left: auto;
margin-right: auto;
{% if is_state('light.kitchen_lights', 'on') %}
#box-shadow: 0 0 20px rgba(245, 173, 66, 0.6);
#border-radius: 10px;
#background: rgba(245, 173, 66, 0.1); {% endif %}
}
This has been a long time, and because I never really had use for colorizing the state, I guess I never noticed.
But, now that I do want it to be correct, let me please post this:
- type: entities
entities:
- type: custom:template-entity-row
entity: sensor.studenten_hygro_temp_battery
state: >
{{states(config.entity,with_unit=True)}}
secondary: >
Battery type: {{states(config.entity ~'_type')}}
card_mod: &perc
style: |
div#wrapper:
.: |
.state {
color: magenta;
}
.info {
color: cyan;
border: 2px solid var(--ha-color);
background:
{% set perc = states(config.entity)|float(0) %}
{% set rest = 100 - perc %}
{% if perc <= 10 %} {% set bar = '255,0,0' %}
{% elif perc <= 20 %} {% set bar = '128,0,0' %}
{% elif perc <= 30 %} {% set bar = '255,140,0' %}
{% elif perc <= 40 %} {% set bar = '255,165,0' %}
{% elif perc <= 50 %} {% set bar = '255,255,0' %}
{% elif perc <= 60 %} {% set bar = '154,205,5' %}
{% elif perc <= 70 %} {% set bar = '144,238,144' %}
{% elif perc <= 80 %} {% set bar = '50,205,50' %}
{% elif perc <= 90 %} {% set bar = '0,128,0' %}
{% else %} {% set bar = '0,100,0' %}
{% endif %}
/*linear-gradient(to left,ivory {{rest}}%, {{bar}} {{perc}}%);*/
linear-gradient(to right, rgb({{bar}},0.9) 0%, rgb({{bar}},0.6) {{perc}}%,
rgba({{bar}},0.3){{perc}}%, rgba({{bar}},0.1) 100%);
}
.info .secondary {
color: white;
}
:host {
--card-mod-icon-color:
{% set perc = states(config.entity)|float(0) %}
{% if perc <= 10 %} red
{% elif perc <= 20 %} darkred
{% elif perc <= 30 %} darkorange
{% elif perc <= 40 %} orange
{% elif perc <= 50 %} yellow
{% elif perc <= 60 %} yellowgreen
{% elif perc <= 70 %} lightgreen
{% elif perc <= 80 %} limegreen
{% elif perc <= 90 %} green
{% else %} darkgreen
{% endif %};
}
I am planning to add this to an auto-entities, and noticed the card doesnt really like it, because the colors are not applied correctly in that case, especially the background (which is the whole idea of this card in the first place)
so, 2 challenges, color the state, and feed it in auto-entities.
Please have a look if my
.state {
color: magenta;
}
is still the correct way.
btw, I first tried it without explicit state template, because the template-entity-row takes that off of the config.entity, but when it didnt colorize, I figured to add it explicitly. No change though
current state in auto-entities:
separateā¦ found it, I had a stray pipe after the top style:
style: |
div#wrapper:
.: |
fixed that and added the icon color under the host, this works:
Working color mods
card_mod:
style:
div#wrapper:
.: |
.state {
color:
{% set perc = states(config.entity)|float(0) %}
{% if perc <= 10 %} red
{% elif perc <= 20 %} darkred
{% elif perc <= 30 %} darkorange
{% elif perc <= 40 %} orange
{% elif perc <= 50 %} yellow
{% elif perc <= 60 %} yellowgreen
{% elif perc <= 70 %} lightgreen
{% elif perc <= 80 %} limegreen
{% elif perc <= 90 %} green
{% else %} darkgreen
{% endif %};
}
.info {
color: black;
border: 2px solid var(--ha-color);
background:
{% set perc = states(config.entity)|float(0) %}
{% set rest = 100 - perc %}
{% if perc <= 10 %} {% set bar = '255,0,0' %}
{% elif perc <= 20 %} {% set bar = '128,0,0' %}
{% elif perc <= 30 %} {% set bar = '255,140,0' %}
{% elif perc <= 40 %} {% set bar = '255,165,0' %}
{% elif perc <= 50 %} {% set bar = '255,255,0' %}
{% elif perc <= 60 %} {% set bar = '154,205,5' %}
{% elif perc <= 70 %} {% set bar = '144,238,144' %}
{% elif perc <= 80 %} {% set bar = '50,205,50' %}
{% elif perc <= 90 %} {% set bar = '0,128,0' %}
{% else %} {% set bar = '0,100,0' %}
{% endif %}
/*linear-gradient(to left,ivory {{rest}}%, {{bar}} {{perc}}%);*/
linear-gradient(to right, rgb({{bar}},0.9) 0%, rgb({{bar}},0.6) {{perc}}%,
rgba({{bar}},0.3){{perc}}%, rgba({{bar}},0.1) 100%);
}
.info .secondary {
color: white;
}
.: |
:host {
--card-mod-icon-color:
{% set perc = states(config.entity)|float(0) %}
{% if perc <= 10 %} red
{% elif perc <= 20 %} darkred
{% elif perc <= 30 %} darkorange
{% elif perc <= 40 %} orange
{% elif perc <= 50 %} yellow
{% elif perc <= 60 %} yellowgreen
{% elif perc <= 70 %} lightgreen
{% elif perc <= 80 %} limegreen
{% elif perc <= 90 %} green
{% else %} darkgreen
{% endif %};
}
really nice!
did you create your battery type using customize.yaml??
sensor.studenten_hygro_temp_battery:
friendly_name: Studenten hygro temp Battery
device_class: battery
battery_type: CR2477
no, I did think about that, but I installed Battery Notes custom integration
update
setting the secondary line to use the last_replaced was a bit of a challenge, but using this:
filter:
include:
- entity_id: sensor.*_battery
options:
type: custom:template-entity-row
state: >
{{states(config.entity,with_unit=True)}}
secondary: >
Batterij: {{states(config.entity ~'_type')}},
sinds: {{states(config.entity ~'_last_replaced')|as_timestamp(default=none)|timestamp_custom('%d-%m-%y %X',True,'Nog niet geactiveerd')}}
makes the magic happen. the 2 filters both need a default, and setting the first to none, makes the second jump to its default string I want in the card:
and when actually set:
ofc we can use any format we like, this is still an experiment
the unknown on the battery type entities is because somehow the object_idās are different on my Ikea sensor entities. I still need to re-edit those, which is a mystery, and not an issue.
Someone here, who have the problem as well with map card, which removes all card_mod on every edit-open in the UI and perhaps a fix for this?
Do not recall the issue with the Map, with some other cards see it practically always.
Not surprised with the fact that it happens with the Map.
How can I change this icon size and icon color?
I have the necessary styling but I canāt apply them alltogether properly (or they are not respected):
icon size:
:host {
--mdc-icon-size: 60px;
}
icon color:
ha-state-icon:
$: |
ha-svg-icon {
color: green;
}
Full (but minimum/reduced) card:
type: custom:mod-card
card:
type: grid
columns: 1
square: false
title: ''
cards:
- type: markdown
title: ''
content:
[ REMOVED IRRELEVANT CONTENT ]
- type: vertical-stack
cards:
- type: grid
columns: 2
square: false
title: ''
cards:
- type: button
[ REMOVED IRRELEVANT CONTENT ]
- type: custom:auto-entities
card:
type: entities
title: ''
state_color: true
show_header_toggle: false
card_mod:
style: |
ha-card {
text-align: center;
letter-spacing: 1px;
font-weight: bold;
border-width: 2px;
padding: 0px;
background: default;
}
filter:
include:
- entity_id: sun.sun
options:
name: S p r a c h s t e u e r u n g
icon: mdi:account-voice
tap_action:
action: assist
start_listening: true
card_mod:
style:
ha-state-icon:
$: |
ha-svg-icon {
color: green;
}
hui-generic-entity-row:
$: |
.text-content:not(.info) {
display: none;
}
.info.pointer {
#color: red;
font-size: 18px;
}
exclude: null
show_empty: false
unique: true
sort: []
- type: custom:simple-clock-card
[ REMOVED IRRELEVANT CONTENT ]
card_mod:
style:
hui-grid-card:
$: |
.card-header {
#width: max-content;
#margin: 0 auto;
}
ha-card {
#margin-bottom: -15px;
margin-top: -2px;
}
EDIT: solved at
But this is then from the parser (changes) of one of the HA updates and we have to live with it or fixable from Thomas or someone else in Card Mod?
did you test it in a yaml dashboard?
if you did and the Map cards remain as is, than this would indeed be a UI bug, and should be filed in the repo as such.
I didnt check yet but maybe someone else already reported it? (letās have a look)
Personally, I had sizing issues with iframe card, and not the map card. I couldnt get the iframe to fill the full width under a fold anymore.
I managed to fix it setting the mod on the fold itself, and no longer on the iframe.
Maybe the issue you experience is related? or do you experience other trouble.
Unfortunately, no. There are no problems. Only the complete code lines of card-mod are deleted on every edit-open for the card. Not nested or anything else.
Edit: And whyever I cannot re-produce it anymore today. It was always the case in the last weeks/months.
Hey everyone, Iām creating a dashboard thorugh YAML mode and Iām using card_mod a lot. I wonder if there is a way to create smooth angles for the cards, as the ones you configure via UI.
Is it possible to adjust the height of the individual timelines in a history-graph
card in timeline view?
I often use the option to open the more-info dialog. Doing this on a touchscreen is a bit difficult because the graphs are so narrow and close together.
I am struggling hard to format the buttons in footer of an entities card. I want to format the buttons at bottom - I tried to work out the DOM selector for hours nowā¦
Chrome:
and:
Here is where I am currently stuck:
card_mod:
style: |
ha-card {
background-color: var(--primary-background-color);
padding: 0px;
border-width: 0px !important;
color: var(--prim-text-color);
}
.card-header {
font-size: 24px;
padding: 0px 4px 0px 18px;
border-bottom: 1px solid var(--divider-color);
margin-bottom: 10px;
font-size: 1.2em;
font-weight: 450;
background: var(--primary-background-color);
border: 0px;
}
.card-content {
font-size: 14px;
text-transform: uppercase;
padding: 0px 6px 4px 8px;
#border-radius: var(--ha-card-border-radius, 12px);
border: 1px solid var(--ha-card-border-color, var(--divider-color, #e0e0e0));
background: var(--card-bg-color);
}
.header-footer {
background-color: var(--card-bg-color);
border-bottom: 1px solid var(--ha-card-border-color, var(--divider-color, #e0e0e0));
border-right: 1px solid var(--ha-card-border-color, var(--divider-color, #e0e0e0));
border-left: 1px solid var(--ha-card-border-color, var(--divider-color, #e0e0e0));
}
#Trying to find the right DOM ;)
# Works
.header-footer hui-buttons-header-footer{
#border: 1px solid green;
#display: block;
}
# Does not work
.header-footer hui-buttons-header-footer $ hui-buttons-base $ .ha-scrollbar:
$: |
ha-assist-chip {
border: 1px solid green !important;
}
I read the previous suggestions in this thread on formatting the buttons - they all dont work for meā¦ Anyone with an Idea?
I made these mods in my card-mod-theme, maybe that can help:
card-mod-card-yaml: |
hui-buttons-header-footer $ hui-buttons-base:
$ : |
.ha-scrollbar {
justify-content: space-evenly;
height: 50px;
align-content: center;
margin: -8px 0px 0px 0px;
}
hui-buttons-header-footer $ hui-buttons-base $: |
ha-assist-chip {
border: 1px solid var(--primary-color);
border-radius: var(--ha-card-border-radius);
/*--ha-assist-chip-filled-container-color: yellow;*/
--secondary-text-color: var(--primary-color);
--primary-text-color: var(--primary-color);
--_label-text-weight: bold;
}
ha-assist-chip state-badge {
justify-content: space-between;
margin-left: 4px;
}
to do things like this
the icons change their active color, but that is not set in these mods
Thanks for chiming in.
I tried - but no luck. My code misses the hui-butotns-base.
Can you share how you generated the buttons? via footer type:buttonss?