Then look if it is applied. If yes but not taken into account, add !important. If no, you have to go into the parent shadow root as well. hui-energy-date-selection-card, in this case:
Hi, does anyone know if there is anyway to overwrite a value thats already been coded with !important ?
I have the below (see green circle), where I am trying to replace the --mdc-icon-size: 15px !important line. However, I can see that my injected code isnāt taking affect - I assume because the line has !important, does anyone know a way around this?
Below is a screenshot of the inspect code, and my current lovelace code.
My current problem is how to ālink/referenceā color control and temperature control with my-slider-v2 entity? Added points for the slider to match the same color temp/color active.
Hereās what Iām trying to achieve as one card:
and then ultimately end up with something like this:
ālinkingā the slider with the temp + color controls
I think problem 1 will be solved if we can solve problem 2 hopefully.
Other Notes:
3. Not a problem right now but thereās a lot of negative space on the right of the slider card based on this config, Iād like to clean that up after I get the 2 problems fixed above
4. Add in the pop-up cards for individual control like in my āside by sideā code above.
Hi, Iām trying to increase the font size of the todoist-item-text via card-mod. I can change the color of all the text in todoist-card and change the font size of the header via the following code:
However, Iām unable to figure out what the proper syntaxis is for the item-text. Any suggestions would be very welcome. Below is a screenshot from the developer console with the target of font size modification being the second highlight.
as shown on left, i have colored the words to reduce in red. However, the words" Link Qualitty" and " battery" are not colored in red.
May i know how do i reduce the size of these title?
Guys, check the 1st post ā link at the bottom. All these issues like āfont size for multiple-entity-rowā, āhide nameā etc were already discussed.
i found this solution, tooā¦ but that makes the map bigger in heightā¦ and I donāt know how to change this.
change yes, but not in combination with an existing card_mod-style
I couldnāt find anything in the core docs on a max number entities, so, figured maybe this has to do with the card_mod? taking that out doesnt make any difference, so probably a core card thing.
I am struggling to make this card work. I would like to make āGarage Doorā and āLaundry Lockā (please see picture below) turn red or with some animation like ābreathingā or āglowingā if the āGarage Doorā is not closed or the āLockā is not locked.
I have tried dozen examples people posted here past 2 weeks. Unfortunately, none of them worked. Can someone please give me a pointer with post with example would actually work? There are thousands of post here. Finding the working one was almost impossible for me. It would be super helpful if someone can point me to an example with code that actually works.
Hi arganto,
sorry for the delay in my reply and thank you so much again for your help.
I tried to apply your suggested code but it didnāt work.
I will look into the issue again trying to understand better how card-mod works.
Have a great day