Controlling a light based on the status of another "light"

If you simply want to synchronize their states (when you turn on/off one light, the other is also turned on/off) there are at least three Blueprints available that can do that:

However, if you want to also synchronize their brightness, that’s more challenging (and, to my knowledge, there’s no Blueprint for it).

The alternative is to create a Light Group. It will be a new light entity that controls the state and brightness (and color) of one or more other lights.

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