Yes using the custom action manual this should be simple enough.
mqtt:
enabled: true
host: 192.168.178.64
user: user
password: pw
ffmpeg:
output_args:
record: preset-record-generic-audio-aac
detectors:
coral:
type: edgetpu
device: usb
birdseye:
enabled: true
restream: true
mode: objects
objects:
track:
- person
- cat
- dog
cameras:
annkec800:
ffmpeg:
output_args:
record: -f segment -segment_time 10 -segment_format mp4 -reset_timestamps
1 -strftime 1 -c:v copy -tag:v hvc1 -bsf:v hevc_mp4toannexb -c:a aac
inputs:
- path: rtsp://user:[email protected]:554/H264/ch3/main/av_stream
roles:
- record
- path: rtsp://user:[email protected]:554/H264/ch2/sub/av_stream
roles:
- detect
detect:
width: 640
height: 480
fps: 15
snapshots:
enabled: true
bounding_box: true
record:
enabled: true
retain:
days: 7
events:
retain:
default: 14
zones: {}
objects: {}
review: {}
carport:
ffmpeg:
output_args:
record: -f segment -segment_time 10 -segment_format mp4 -reset_timestamps
1 -strftime 1 -c:v copy -tag:v hvc1 -bsf:v hevc_mp4toannexb -c:a aac
inputs:
- path: rtsp://user:[email protected]:554/H264/ch3/main/av_stream
roles:
- record
- path: rtsp://user:[email protected]:554/H264/ch2/sub/av_stream
roles:
- detect
detect:
width: 640
height: 480
fps: 15
snapshots:
enabled: true
record:
enabled: true
retain:
days: 7
events:
retain:
default: 14
carport_hwr:
ffmpeg:
output_args:
record: -f segment -segment_time 10 -segment_format mp4 -reset_timestamps
1 -strftime 1 -c:v copy -tag:v hvc1 -bsf:v hevc_mp4toannexb -c:a aac
inputs:
- path: rtsp://user:[email protected]:554/H264/ch3/main/av_stream
roles:
- record
- path: rtsp://user:[email protected]:554/H264/ch2/sub/av_stream
roles:
- detect
detect:
width: 640
height: 480
fps: 15
snapshots:
enabled: true
record:
enabled: true
retain:
days: 7
events:
retain:
default: 14
version: 0.14
camera_groups:
Eingang:
order: 1
icon: LuDoorClosed
cameras:
- annkec800
- carport
How would I do it? How can the separate automation be triggered when the custom action manual button is pressed on the iOS notification?
Iām using Frigate beta 0.14.1 and your beta blueprint version p.
Apparently, I should be using frigate/reviews for the notifications, not frigate/events, but if I change the blueprint to use /reviews, I donāt get notifications, but I do on /events, although have been getting phantom notifications, which I believe using /reviews is supposed to resolve. I can see in MQTT that there are topics being sent to HAOS, from /reviews.
If you are using the correct beta blueprint it will be /reviews by default
Iām using the Beta thatās linked in the first post, but itās using /events.
Iāll try importing it again
I see now that is for Frigate 12 and Iām on 14. Iāve found the 14 branch on github, but it wonāt import, saying invalid url.
Please can you post the link to the Blueprint fur use with Frigate beta 0.14.1?
The main branch beta will work fine.
If you want the reviews features you need to manually install the 0.14 blueprint.
Thank you. So to confirm, if I want to use the 0.14 blueprint, I import using this url?
No,
The only file that is edited in the 0.14 branch is the beta. And you canāt import (maybe you can with the right url but Iāve never tried). You need to copy the raw file and paste it into a new file in your blueprints folder inside HA
Ah, ok, that all makes sense now. Thank you. Iāll try the copy and paste.
Hi All,
I am trying to work this out - I am getting my ācrticalā notfications as expected on my android phone, however the sound keeps playing until I actual click the notification. This is a little bit anoying as I may not have the phone next to me and i may not get to my phone for some minutes and this ends up annoying the people around me.
Am i missing some configuration option to only have the sound play once?
Yes,
Critical means it will play the sound.
If you need critical you could write a condition such as
{{ātrueā if type == ānewā}}
Which will only play if itās triggered before the loop starts. The side effect of this will be that if your zones are setup in a way that doesnāt result in events as soon as the object is detected you wonāt get the sound as it wonāt notify you until itās already in the loop.
Hello all, looking for some help with my notifications.
- I have MQTT working with Frigate (tested that MQTT is receiving frigate/events).
- I am using blueprint 0.12.0.4e, and it is setup correctly
- I did have this setup and working before, but somewhere between updates it stopped working.
- No notifications are being sent to my android phone, I did check to make sure the notifications were on for the home assistant app. I did try running the automation manually.
- I do get other notifications from other automations.
I did see this in the log after running the automation:
Logger: homeassistant.components.automation.frigate_back_camera
Source: components/automation/init.py:776
integration: Automation (documentation, issues)
First occurred: 10:24:35 AM (3 occurrences)
Last logged: 10:32:33 AM
Error while executing automation automation.frigate_back_camera: Unable to find notify service for webhook ID
Any idea on how to test that the blueprint is receiving the MQTT data, and sending the notification to the app?
The version you are using is for events topic.
sorry, can you point me to version with /reviews?
Hello, the notification works with my ipad pro 11. But i donāt get notification with my iPhone 12 mini. Anybody idea?
Could you add the option of using google gen AI to populate the description instead, based on what it sees in the image?
E.g.
- service: google_generative_ai_conversation.generate_content
metadata: {}
data:
image_filename: ####
prompt: >-
very briefly describe the person you see in this image from my front doorbell
camera. Your message needs to be short to fit in a phone
notification. Don't describe stationary objects or buildings.
response_variable: generated_content
- service: notify.mobile_app_###
data:
title: "Someone Is At The Front Door"
message: "{{ generated_content.text }}"
Anyone here experience some issues with the clip view in the last frigate 0.15 beta?
Hi everyone, but it would also be nice if we could receive notifications on the esphome LVGL displays, but the problem is that esphome only takes PNG snapshots. Is there a solution on the blueprint without having to use third-party software on Windows? Thank you.