FWIW - TV notifications weren’t showing up because they’re defaulted to 0% transparency. Also, after I got it working, I discovered I can include both iOS and Firestick TV in the same group and receiving notifications on both devices. That said, is there anyway to get the notification to play the clip rather than show the image?
You need to install the notify android/firetv app on the tv and then once configured in home assistant you enter the name of the notify service it creates. If you can install it on the shield it should be possible.
0% transparency should mean not transparent at all so fully opaque. Does it not?
I’m curious regarding this setting, what determines if an image is “better”? Is it related to the thumbnail/snapshot setting?
Update Attachment (Optional)
Update the notification if a new “better” image is available.
Frigate determines it I suspect based on the object confidence and resolution of the object. Generally if it’s moving closer to camera you will be lots of image updates as it gets “better”
Such a great blueprint!
I have a need to run another automation when the blueprint is triggered.
Is there an easy way to do this?
I was hoping for something like an input_boolean toggle when the blueprint automation runs.
I ran into the same issue. Looks like the Import button has a link that contains spaces.
When it is added to the import blueprint page in home assistant, the the spaces get converted to “+” signs. That is why you get the 404 error in the logs. You need to change these to “%20” instead.
The link that worked for me.
https://github.com/SgtBatten/HA_blueprints/blob/e7d99bd6f2c9634aaa10058b58798a72bc8c79c0/Frigate%20Camera%20Notifications/Stable
Very nice blueprint. Thank you @SgtBatten very much.
Any chance for AppleTV support in the future?
Also, telegram support?
Getting error “Unable to find notify service for webhook ID” I have deleted the automation and readded via blueprint. But same thing?
Running Core
2024.2.5
Frontend
20240207.1
Sounds like something is not right with the notify service for whatever device you are trying to notify. Check you can notify it manually.
If you edit yaml does this look right?
alias: Frigate Front Yard Notifications
description: ""
use_blueprint:
path: SgtBatten/Stable.yaml
input:
camera: camera.front_cam
notify_device: b704b10854a07
title: Front Yard
zone_filter: true
zones:
- front_yard
Did you cut the device ID off? It’s too short
Ok figured issue. Kind of. The new release of HA is breaking it. I rolled back and it’s fine and working now.
And the id is cut short so I don’t show it off.
Thanks
This blueprint has been great so far, it has made creating notifications a breeze!
I’m trying to figure out if it’s possible to only trigger a notification if the top_score
is above a certain threshold. I’d like to be able to still record events that might match an object type (eg, min_score > 0.70
), but only notify when top_score > 0.85
.
Is there a way to do this with this blueprint?
Hi, i want set my base_url in the notifications blueprint. But when i set my base_url as: [https://remoteadress.ui.nabu.casa] i get an json payload with message: false.
what is the correct base_url? to open the camera stream
I’d like an option to base the notification on the Frigate Object/Zone detection events that I define and forgo the extra capabilities for more consistent reliable notifications unless you can improve the current process so that it does not miss events. This blueprint is very nice, and I appreciate the effort, but it seems that the processing overhead required to service all those features makes it susceptible to missing events. My use case is security and reliable notification is most important
Can’t be done with this blueprint as it would be a different trigger. There are many other examples out there, especially from Nick on the frigate GitHub.
Mine is also and the only events I seem to miss are due to problems I have with frigate/gortc errors on one of my cameras causing missed frames/segments.
Thank you for this great Blueprint. Is it possible to set an action button that triggers an input_boolean to open an electric gate?
also how do you test the blueprint? what do you need to set on developers tools states that triggers the automation for a person detected?
The beta has custom actions including one for manual trigger by button but it might not be working properly right now. Give it a try.
did you fixed the issue allready? i have still the same issue with the base_url.
Hi,
Just found this blueprint after using Hunters one, that stopped working today. I’m trying this new one, but I can’t seem to get any attachments, snapshots etc. when I receive the notification. Actions also do not show.
Using stable and beta, on an iPhone running 17.4.
/edit: turned on debug and the URL of the attachments seem ok.