Would love to able to use a condition selector-selected value in normal scripts (evaluate the supplied conditions). Would appreciate it if anyone can share how to accomplish this.
Is this worth filing an issue / feature request on GitHub for?
Would love to able to use a condition selector-selected value in normal scripts (evaluate the supplied conditions). Would appreciate it if anyone can share how to accomplish this.
Is this worth filing an issue / feature request on GitHub for?
@jiehan As best as I can tell, as of 2023.12.3, the condition
selector doesn’t appear to be compatilbe with Home Assistant scripts—only blueprints. (See also @Didgeridrew’s findings earlier in this thread.)
And if perhaps you had wanted to file an issue / feature request on GitHub for this, I think that would be great! (And if you do, please feel free to link to it here.)
I haven’t tested it, but perhaps try a construct like this, but replace the input with the variable containing the condition. Worth a try…
condition:
- condition: state
entity_id: sensor.banana
state: "rotten"
- condtion: and
conditions: !input condition_selector_input
The !input
tag is not working. The editor won’t allow to save the script if the tag is present (red bar on the left, and no save button):
I have no idea what you are doing there or how it relates to this topic. Also sharing code as images is just painful to see and use.
May I suggest you start a new topic and provide some of your code to help ask a full question.
That would be helpful.