I guess we all miss some things here and there
The problem I see with moving everything from the base to the individual entities is that it would be quite annoying having to specify for example
line_width for every single entity instead of just once in the base.
It’s a good idea though, maybe move some of the options, or even better, have them available in the entity object as well as in the base. That’s actually what I did with
color, you can now set
color in the entity object and it will override the color options set in the base.
It would not be hard, just require some additional checks when deciding how and what to render.
I guess we could add
unit and potentially
color_thresholds (this one would require most work) to the entity object.
What do you think?