This is something you’ve added on to the package so the question really doesn’t belong here, and in any case there is not nearly enough information to be sure.
Notification… since the last breaking change for the life of me i cant get this to work, tried a few variations with the service: notify.etc to no avail, if anyone got a simple working code they are willing to share would be great, also here is where i am so far.
PS: Nearly growing season
#===================
#=== Input Booleans
#===================
input_boolean:
irrigation_notify_user1:
name: Notify User1 of events
icon: mdi:message-text-outline
irrigation_notify_user2:
name: Notify User2 of events
icon: mdi:message-text-outline
#================
#=== Automations
#================
automation:
#========================================
#=== Notify when a cycle starts or stops
#========================================
- alias: Irrigation Notify When Cycle Starts Or Stops
id: irrigation_notify_when_cycle_starts_or_stops
trigger:
- platform: state
entity_id: input_boolean.irrigation_cycle1_running
id: cycle1
- platform: state
entity_id: input_boolean.irrigation_cycle2_running
id: cycle2
condition:
- or:
- condition: state
entity_id: input_boolean.irrigation_notify_user1
state: 'on'
- condition: state
entity_id: input_boolean.irrigation_notify_user2
state: 'on'
variables:
message: >
{% set cycle_name = states('input_text.irrigation_' ~ trigger.id ~ '_name') %}
{% if trigger.to_state.state == 'on' %}
I thought you'd like to know that the {{ cycle_name }} has just started.
The total watering time should be about {{ (states('sensor.irrigation_' ~ trogger.id ~ '_duration_in_seconds') | int / 60) | int }} minutes but I'll let you know when it has finished.
{% else %}
All the {{ cycle_name }} watering is done.
{% endif %}
action:
- if:
condition: state
entity_id: input_boolean.irrigation_notify_user1
state: 'on'
then:
- service: notify.persistent_notification
data_template:
tell: >
{{ states('input_text.notifications_user1_name') | lower }}
type: app_notification
title: 🌼 Irrigation 🌼
message: >
{{ message }}
- if:
condition: state
entity_id: input_boolean.irrigation_notify_user2
state: 'on'
then:
- service: notify.persistent_notification
data_template:
tell: >
{{ states('input_text.notifications_user2_name') | lower }}
type: app_notification
title: 🌼 Irrigation 🌼
message: >
{{ message }}
I tried this but no joy, does it look correct ? and yes it came from your gitup which i tried to modify.
#========================================
#=== Notify when a cycle starts or stops
#========================================
- alias: Irrigation Notify When Cycle Starts Or Stops
id: irrigation_notify_when_cycle_starts_or_stops
trigger:
- platform: state
entity_id: input_boolean.irrigation_cycle1_running
id: cycle1
- platform: state
entity_id: input_boolean.irrigation_cycle2_running
id: cycle2
condition:
- or:
- condition: state
entity_id: input_boolean.irrigation_notify_user1
state: 'on'
- condition: state
entity_id: input_boolean.irrigation_notify_user2
state: 'on'
variables:
message: >
{% set cycle_name = states('input_text.irrigation_' ~ trigger.id ~ '_name') %}
{% if trigger.to_state.state == 'on' %}
I thought you'd like to know that the {{ cycle_name }} has just started.
The total watering time should be about {{ (states('sensor.irrigation_' ~ trogger.id ~ '_duration_in_seconds') | int / 60) | int }} minutes but I'll let you know when it has finished.
{% else %}
All the {{ cycle_name }} watering is done.
{% endif %}
action:
- if:
condition: state
entity_id: input_boolean.irrigation_notify_user1
state: 'on'
then:
- service: >
notify.mobile_app_{{ states('input_text.notifications_user1_name') | lower }}_phone_7
data:
title: 🌼 Irrigation 🌼
message: >
{{ message }}
- if:
condition: state
entity_id: input_boolean.irrigation_notify_user2
state: 'on'
then:
- service: >
notify.mobile_app_{{ states('input_text.notifications_user1_name') | lower }}iphone_7
data:
title: 🌼 Irrigation 🌼
message: >
{{ message }}
Ok im getting there i can recieve a message with this config below with out a message imbedded in the text, it’s when i uncomment the section with variables it stops working, so i guess its the way its formatted / worded in that section maybe, but as stated i’m getting there.
Thanks Klogg for taking time out to help with this
- alias: Irrigation Notify When Cycle Starts Or Stops
id: irrigation_notify_when_cycle_starts_or_stops
trigger:
- platform: state
entity_id: input_boolean.irrigation_cycle1_running
id: cycle1
- platform: state
entity_id: input_boolean.irrigation_cycle2_running
id: cycle2
condition:
- or:
- condition: state
entity_id: input_boolean.irrigation_notify_user1
state: 'on'
- condition: state
entity_id: input_boolean.irrigation_notify_user2
state: 'on'
# variables:
# message: >
# {% set cycle_name = states('input_text.irrigation_' ~ trigger.id ~ '_name') %}
# {% if trigger.to_state.state == 'on' %}
# I thought you'd like to know that the {{ cycle_name }} has just started.
# The total watering time should be about {{ (states('sensor.irrigation_' ~ trogger.id ~ '_duration_in_seconds') | int / 60) | int }} minutes but I'll let you know when it has finished.
# {% else %}
# All the {{ cycle_name }} watering is done.
# {% endif %}
action:
- if:
condition: state
entity_id: input_boolean.irrigation_notify_user1
state: 'on'
then:
- service: notify.mobile_app_iphone_7
data_template:
title: 🌼 Irrigation 🌼
message: >
{{ message }}
Okay here we go for anyone else, i have now got this working in one automation, i just trolled around and put pieces of the code together, at first i was using two automations for user 1 and 2 then breaking the code down from there, not without help firstly from Klogg thanks once again.
And to be honest i’m not sure what it all means in the messages section or how it works, as i’m a copy and paste type of person but it works fine on my Iphone getting the start and ending notifications (you will need to set up your services the way you receive notifications if not using a iphone), but as stated it works for me.
#========================================
#=== Notify when a cycle starts or stops
#========================================
- alias: Irrigation Notify When Cycle Starts and stops
id: irrigation_notify_when_cycle_starts
trigger:
- platform: state
entity_id: input_boolean.irrigation_cycle1_running
id: cycle1
- platform: state
entity_id: input_boolean.irrigation_cycle2_running
id: cycle2
condition:
- or:
- condition: state
entity_id: input_boolean.irrigation_notify_user1
state: 'on'
- condition: state
entity_id: input_boolean.irrigation_notify_user2
state: 'on'
variables:
message: >
{% if trigger.entity_id == 'input_boolean.irrigation_cycle1_running' %}
{% set cycle = 'cycle1' %}
{% else %}
{% set cycle = 'cycle2' %}
{% endif %}
{% set cycle_name = states('input_text.irrigation_' ~ cycle ~ '_name') %}
{% if trigger.to_state.state == 'on' %}
{% set ns = namespace(total_time = 0) %}
{% for zone in states.input_number if zone.entity_id.startswith('input_number.irrigation_' ~ cycle ~ '_zone') and
zone.entity_id.endswith('_duration') %}
{% if is_state('input_boolean.irrigation_' ~ cycle ~ '_zone' ~ loop.index ~ '_skip', 'off') %}
{# Adjust for rainfall #}
{% if is_state('input_boolean.irrigation_' ~ cycle ~ '_adjust_for_rainfall', 'on') %}
{% set ns.total_time = ns.total_time * states('input_number.irrigation_rainfall_multiplier') | float %}
{% elif is_state('input_boolean.irrigation_' ~ cycle ~ '_adjust_for_temperature', 'on') %}
{% set ns.total_time = ns.total_time * states('input_number.irrigation_temp_multiplier') | float %}
{% else %}
{% set ns.total_time = ns.total_time + states(zone.entity_id) | float %}
{% endif %}
{% endif %}
{% endfor %}
I thought you'd like to know that the {{ cycle_name }} cycle has just started.
The total watering time should be about {{ (ns.total_time * 60) | timestamp_custom('%H:%M', false) }} but I'll let you know when it has finished.
{% else %}
All the {{ cycle_name }} cycle watering is done.
{% endif %}
action:
- if:
condition: state
entity_id: input_boolean.irrigation_notify_user1
state: 'on'
then:
- service: notify.mobile_app_iphone_7
data_template:
title: 🌼 Irrigation 🌼
message: >
{{ message }}
- if:
condition: state
entity_id: input_boolean.irrigation_notify_user2
state: 'on'
then:
- service: notify.mobile_app_iphone_7
data_template:
title: 🌼 Irrigation 🌼
message: >
{{ message }}
Hi everyone, unfortunately I can’t get the automatic irrigation programming to work.
Nothing happens at the scheduled time, while if I activate the sprinklers manually everything works as it should.
Could someone help me understand why the automatic programming isn’t working?
Thank you very much!
At the right of every zone, you have to check the option “Every Day” if you want to irrigate every day, otherwise you have to check the day under the name of the zone when you want to irrigate.
Like in “Retro Zona A”.
Let me know if it works.
Hi @shakin89,
i wanted to irrigate only Retro Zona A that’s why I selected “Sat”. When it arrives at the set time, it does nothing. But is there a project log file to understand where the error is?
Do you have a sensor for rain? if yes, then if it’s raining, the irrigation won’t start.
You can look in the system logs. It should logs all the events there.
Other reason for not watering, doesn’t come in mind.
If it works in manual mode, then it should even work in scheduled mode.
Yes, I have that sensor but disabling the “adjust with rain” option should still make it work. This situation is incredible. Everything works if I launch the manual mode. Nothing works if I launch the schedule function.
I also tried deleting and reinstalling everything but without success.
Same problems.
Thank you anyway for your support.
Regards,
The issue is that the file uses the off/on condition to start watering but this related file (input_text.irrigation_external_sensor_raining_now) shows as the image below:
The option adjust for rainfall only adjust the quantity of water if will rain or has rained.
If you don’t have a physical rain sensor, then leave the field blank. The binary_sensor.raining_now should have no effect if it doesn’t exist.
Or from the helpers menu, create a binary_sensor.raining_now that you adjust manually.
I’ve a weather station on my roof and i’ve also rain sensor.
I’ve already created a binary sensor for it but the result isn’t on or off but the name of the sensor …and watering doesn’t start!
Look the image above.
The image above reports the results of the input_text.irrigation_external_sensor_raining_now, which should be exactly the name of your binary sensor.
You have to create a binary_sensor from the weather station, if you still don’t have it. A binary sensor can have only two values, on, or off.
in the text box, you have to put the name of the sensor you created, mine is called binary_sensor.stazione_meteo_raining
Check from the developer tools if the binary sensor has a value of on or off and then try to irrigate.