Hm ok, I guess looking at the doc you’re right. It is close enough to android that sending the same thing to both does probably work. I’ll think about it but I really don’t like the lack of selector for it. I worry it just introduces a lot of potential for bugs where the blueprint now accepts a notification service that doesn’t work because it has a far different feature set then mobile application.
I think for now I’m going to leave it off. But I would definitely suggest making or pushing up a feature request to get a selector specficially for notification services. Or to have core create a device with a “Send Notification” device action when you subscribe for HTML5 notifications like how the mobile app works. Either one allows me to create a selector that I can be sure only shows users options that have been tested and work.
Actually they do already. But only if you enable experimental features, hasn’t been pushed to stable yet. I should probably mention that at the top though
But yea if you turn that on then you get update entities for all those too. I have it enabled and tested, has all been working great.
I’m not really aware of one unfortunately, I wish it was less of a hassle. There’s a feature request to make it easier but no current solutions I’m aware of.
That being said, poking around a bit, a call to https://api.github.com/gists/13d91bc293e8b98cba2c9ee932527dea gets everything needed to do this for my particular blueprint. There’s a version ID and date of last update in there you could use to notify about an update to the blueprint. Even the raw blueprint data is in there if you wanted to make a shell_command or command_line.notify which pulls that in and uses it to update the file.
The bummer is you’d have to make the senors and services per each blueprint you use. And only for blueprints which are hosted as gists, don’t really think there’s a solution for blueprints where the code is just embedded in the top post of a forum thread. But at least for this one I think something could be built out of a command_line.sensor and a shell_command.
PLEASE go to and vote up that feature request if you can.
This is a blueprint creator and user sore point and people complain it doesn’t exist, but then don’t poke the bear to get the feature worked on… Feature Request
I moved my 8 blueprints from a gist to a repo and am (hoping) that a solution like HACS has or like Luma proposed in the FR would come to pass. The repo is easier when you have 8 of them than individual gists were… I then have a markdown file in the repo that is also the Blueprint Exchange post here, so edit it in VSCode, overwrite the top post here, and all documentation is up to date and matching…
Hiya, I’m an update freak and this is what I was really looking for! You actually overachieve it and include more useful stuff (such as the config check!). However I am having some issues, if I enable “take backup” the update doesn’t actually run and it comes back with the below error on the logs:
Logger: homeassistant.components.automation.notify_new_update
Source: helpers/script.py:1397
Integration: Automation (documentation, issues)
First occurred: 22:07:17 (4 occurrences)
Last logged: 22:07:17
Notify - New update: Choose at step 1: Install update action: Error executing script. Error for call_service at pos 1: Backup is not supported for Tapo: Cameras Control update
Notify - New update: Error executing script. Error for choose at pos 1: Backup is not supported for Tapo: Cameras Control update
Removing this options let’s me run the update from the notification (android). Perhaps it should have a bypass for add-ons/integrations that don’t support backups but I wouldn’t know how to do it…
In addition to this, having the option “config check” on or off doesn’t make any difference. With it on it just doesn’t work as expected, no message comes up saying it’s running nor when completed.
Oh shoot I actually didn’t know that, thanks for letting me know! I thought it would just ignore that option if backup wasn’t supported by a particular update entity.
Ok I just fixed it. Now it will only use the value of the take_backup input if what you are updating is an addon or core, it will ignore it for everything else.
I noticed the following error/warning: (Line 279 in the blueprint)
2022-04-13 10:24:35 ERROR (MainThread) [homeassistant.helpers.template] Template variable error: No first item, sequence was empty. when rendering '{{ os_update_entity != '' and expand(os_update_entity) | first | attr('state') == 'off' }}'
2022-04-13 10:24:35 WARNING (MainThread) [homeassistant.helpers.script] Error in 'choose[0]' evaluation: In 'template' condition: UndefinedError: No first item, sequence was empty.
I’m btw very happy with the blueprint! Great work!
Huh, interesting I haven’t seen that. Would you mind putting this template in the templates tab of developer tools and sharing the result? This is what is used to set os_update_entity:
{% for u in integration_entities('hassio')
if (device_attr(u, 'identifiers') | first)[1] == 'OS' %}
{{ u }}
{% endfor %}
It seems like the value of that attribute isn’t blank but also isn’t the ID of an update entity. I’m confused how that could be…
@CentralCommand Thank you for this awsome blueprint, just picked up a bug or at lease I think it might be, I tried to update from my ios device, but the trigger event was not ‘install_ios’ but instead ‘install’ and then it failed setting the update entityId.
Oh, huh. So to my knowledge any time an action was clicked in ios which the action identifier came back in trigger.event.data.actionName. But in android it would come back in trigger.event.data.action. This was happening as recently as a week ago for me, I actually commented on an old discussion with all the inconsistencies I found between ios and android here and that was one of them.
But now today I’m testing and suddenly ios is stuffing the selected action in trigger.event.data.action as well. Which honestly is great, I’m glad there’s consistency in this. But leaves me a bit confused as to what happened. I don’t see a PR about this in the past week…
Anyway thanks for bringing it to my attention. I will fix it. I might leave the code in there to handle action or actionName since I’m still still a bit skeptical how this changed. But I’ll make sure it works for the event data ios appears to be returning now.
@DickSwart@erik7 updated with fixes for both of these issues, sorry about that.
Unfortunately no. There’s no notifications and you need to reimport after. It’s a bit frustrating I know, we had a bit of a discussion on it here. There’s an FR to improve this, please vote for it!
I was wondering if you are experiencing the same, or if what I am seeing is an isolated case, or maybe installation type dependant.
My Supervisor Update entity shows as Unavailable. And I don’t mean with a state of “Unavailable” (red colour in history) but a status of “Unavailable” (grey colour - like when a device is disconnected and the entities are unavailable). Here are some screenshots to compare - notice the red exclamation mark too