3 new versions
- Advanced with all functions
- Dimming version, with smooth dimming
- Simple version for setting scenes etc.
3 new versions
Dimming version
blueprint:
name: Z2M - EnOcean PTM215Z (Friends of Hue) switch, Dimming, v2
description: |
This blueprint is focusing on easy setting scenes and easy dimming of lights
The button on the left will dim+/dim- on one light (or a Z2M light group) when hold
domain: automation
input:
controller:
name: (Zigbee2MQTT) Device Name
description: The name of the device as defined in z2m (e.g. Livingroom lamp). Important, If more lights are to be controlled, make a group in Z2M
default: ''
base_topic:
name: (Zigbee2MQTT) Base mqtt topic
description: The base topic as configured in z2m. The standard is zigbee2mqtt
default: zigbee2mqtt
switch:
name: HA device name, action entity
description: The entity from HA
selector:
entity:
integration: mqtt
domain: sensor
dim_speed:
name: Dimming Speed
description: The speed of the dimming effect.
default: 50
selector:
number:
min: 1
max: 500
step: 1
button_1_short_release:
name: Button 1 short release (upper left)
description: Action to run, when the button 1 is released after short pres.
default: []
selector:
action: {}
button_2_short_release:
name: Button 2 short release (lower left)
description: Action to run, when the button 2 is released after short press.
default: []
selector:
action: {}
button_3_short_release:
name: Button 3 short release (upper right)
description: Action to run, when the button 3 is released after short press.
default: []
selector:
action: {}
button_3_long_release:
name: Button 3 long release (upper right)
description: Action to run, when the button 3 is released after long press.
default: []
selector:
action: {}
button_4_short_release:
name: Button 4 short release (lower right)
description: Action to run, when the button 4 is released after short press.
default: []
selector:
action: {}
button_4_long_release:
name: Button 4 long release (lower right)
description: Action to run, when the button 4 is released after long press.
default: []
selector:
action: {}
button_13_short_release:
name: Button 1 and 3 short release (both upper)
description: Action to run, when the button 1 and 3 is released after short press.
default: []
selector:
action: {}
button_13_long_release:
name: Button 1 and 3 long release (both upper)
description: Action to run, when the button 1 and 3 is released after long press.
default: []
selector:
action: {}
button_24_short_release:
name: Button 2 and 4 short release (both lower)
description: Action to run, when the button 1 and 3 is released after short press.
default: []
selector:
action: {}
button_24_long_release:
name: Button 2 and 4 long release (both lower)
description: Action to run, when the button 1 and 3 is released after long press.
default: []
selector:
action: {}
mode: restart
max_exceeded: silent
trigger:
- platform: state
entity_id: !input 'switch'
to:
- release_1
- release_2
- release_3
- release_4
- release_1_and_3
- release_2_and_4
- press_1
- press_2
- press_3
- press_4
- press_1_and_3
- press_2_and_4
action:
- variables:
base_topic: !input base_topic
controller: !input controller
dimspeed_p: !input 'dim_speed'
keypress: '{{ trigger.to_state.state }}'
timediff: >-
{{ (trigger.to_state.last_changed -
trigger.from_state.last_changed).total_seconds() }}
- variables:
dimspeed_n: '{{ dimspeed_p | int * -1 }}'
- choose:
- conditions: '{{ keypress == ''press_1'' }}'
sequence:
- delay:
seconds: 1
- action: mqtt.publish
data:
topic: '{{ base_topic ~ ''/'' ~ controller ~ ''/set''}}'
payload: "{\"brightness_move_onoff\": {{ dimspeed_p }} }"
- conditions: '{{ keypress == ''press_2'' }}'
sequence:
- delay:
seconds: 1
- action: mqtt.publish
data:
topic: '{{ base_topic ~ ''/'' ~ controller ~ ''/set''}}'
payload: "{\"brightness_move_onoff\": {{ dimspeed_n }} }"
- conditions: '{{ keypress == ''release_1'' }}'
sequence:
- choose:
- conditions: '{{ timediff > 1 }}'
sequence:
- action: mqtt.publish
data:
topic: '{{ base_topic ~ ''/'' ~ controller ~ ''/set''}}'
payload: "{\"brightness_move\": \"stop\"}"
default:
- choose:
- conditions: '{{ true }}'
sequence: !input button_1_short_release
- conditions: '{{ keypress == ''release_2'' }}'
sequence:
- choose:
- conditions: '{{ timediff > 1 }}'
sequence:
- action: mqtt.publish
data:
topic: '{{ base_topic ~ ''/'' ~ controller ~ ''/set''}}'
payload: "{\"brightness_move\": \"stop\"}"
default:
- choose:
- conditions: '{{ true }}'
sequence: !input button_2_short_release
- conditions: '{{ keypress == ''release_3'' }}'
sequence:
- choose:
- conditions: '{{ timediff > 1 }}'
sequence: !input button_3_long_release
default:
- choose:
- conditions: '{{ true }}'
sequence: !input button_3_short_release
- conditions: '{{ keypress == ''release_4'' }}'
sequence:
- choose:
- conditions: '{{ timediff > 1 }}'
sequence: !input button_4_long_release
default:
- choose:
- conditions: '{{ true }}'
sequence: !input button_4_short_release
- conditions: '{{ keypress == ''release_1_and_3'' }}'
sequence:
- choose:
- conditions: '{{ timediff > 1 }}'
sequence: !input button_13_long_release
default:
- sequence: !input button_13_short_release
- conditions: '{{ keypress == ''release_2_and_4'' }}'
sequence:
- choose:
- conditions: '{{ timediff > 1 }}'
sequence: !input button_24_long_release
default:
- sequence: !input button_24_short_release
Advanced version:
blueprint:
name: Z2M - EnOcean PTM215Z (Friends of Hue) switch, Advanced, v2
description: Includes all button functions, Advanced use
domain: automation
input:
switch:
name: HA device name, action entity
description: If more switches share same functionality, you can choose 2 or more
selector:
entity:
integration: mqtt
domain: sensor
multiple: true
hold_delay:
name: Hold delay
description: If the button has been held more than the configured Hold delay,
the corresponding repeat action will be triggered
default: 1000
selector:
number:
min: 300
max: 3000
unit_of_measurement: milliseconds
step: 100
button_1_press:
name: Button 1 Pressed (upper left)
description: Action to run, when button 1 is pressed.
default: []
selector:
action: {}
button_1_repeat:
name: Button 1 Repeted action (upper left)
description: Action to repeat, when the button 1 is held.
default: []
selector:
action: {}
button_1_short_release:
name: Button 1 short released (upper left)
description: Action to run, when the button 1 is released after short pres.
default: []
selector:
action: {}
button_1_long_release:
name: Button 1 long released (upper left)
description: Action to run, when the button 1 is released after long press.
default: []
selector:
action: {}
button_2_press:
name: Button 2 Pressed (lower left)
description: Action to run, when button 2 is pressed.
default: []
selector:
action: {}
button_2_repeat:
name: Button 2 Repeted action (lower left)
description: Action to repeat, when the button 2 is held.
default: []
selector:
action: {}
button_2_short_release:
name: Button 2 short released (lower left)
description: Action to run, when the button 2 is released after short press.
default: []
selector:
action: {}
button_2_long_release:
name: Button 2 long released (lower left)
description: Action to run, when the button 2 is released after long press.
default: []
selector:
action: {}
button_3_press:
name: Button 3 Pressed (upper right)
description: Action to run, when button 3 is pressed.
default: []
selector:
action: {}
button_3_repeat:
name: Button 3 Repeted action (upper right)
description: Action to repeat, when the button 3 is held.
default: []
selector:
action: {}
button_3_short_release:
name: Button 3 short released (upper right)
description: Action to run, when the button 3 is released after short press.
default: []
selector:
action: {}
button_3_long_release:
name: Button 3 long released (upper right)
description: Action to run, when the button 3 is released after long press.
default: []
selector:
action: {}
button_4_press:
name: Button 4 Pressed (lower right)
description: Action to run, when button 4 is pressed.
default: []
selector:
action: {}
button_4_repeat:
name: Button 4 Repeted action (lower right)
description: Action to repeat, when the button 4 is held.
default: []
selector:
action: {}
button_4_short_release:
name: Button 4 short released (lower right)
description: Action to run, when the button 4 is released after short press.
default: []
selector:
action: {}
button_4_long_release:
name: Button 4 long released (lower right)
description: Action to run, when the button 4 is released after long press.
default: []
selector:
action: {}
button_13_press:
name: Button 1+3 Pressed (upper)
description: Action to run, when upper buttons are pressed.
default: []
selector:
action: {}
button_13_repeat:
name: Button 1+3 Repeated action (upper)
description: Action to repeat, when the upper buttons are held.
default: []
selector:
action: {}
button_13_short_release:
name: Button 1+3 are short released (upper)
description: Action to run, when the upper buttons are released after short press.
default: []
selector:
action: {}
button_13_long_release:
name: Button 1+3 long released (upper)
description: Action to run, when the upper buttons are released after long press.
default: []
selector:
action: {}
button_24_press:
name: Button 1+3 Pressed (lower)
description: Action to run, when lower buttons are pressed.
default: []
selector:
action: {}
button_24_repeat:
name: Button 1+3 Repeated action (lower)
description: Action to repeat, when the lower buttons are held.
default: []
selector:
action: {}
button_24_short_release:
name: Button 1+3 are short released (lower)
description: Action to run, when the lower buttons are released after short press.
default: []
selector:
action: {}
button_24_long_release:
name: Button 1+3 long released (lower)
description: Action to run, when the lower buttons are released after long press.
default: []
selector:
action: {}
mode: restart
max_exceeded: silent
trigger:
- platform: state
entity_id: !input 'switch'
to:
- release_1
- release_2
- release_3
- release_4
- release_1_and_3
- release_2_and_4
- press_1
- press_2
- press_3
- press_4
- press_1_and_3
- press_2_and_4
action:
- variables:
keypress: '{{ trigger.to_state.state }}'
holddelay: !input 'hold_delay'
timediff: >-
{{ (trigger.to_state.last_changed -
trigger.from_state.last_changed).total_seconds() }}
- choose:
- conditions: '{{ keypress == ''press_1'' }}'
sequence:
- sequence: !input button_1_press
- delay:
milliseconds: !input hold_delay
- sequence: !input button_1_repeat
- conditions: '{{ keypress == ''press_2'' }}'
sequence:
- sequence: !input button_2_press
- delay:
milliseconds: !input hold_delay
- sequence: !input button_2_repeat
- conditions: '{{ keypress == ''press_3'' }}'
sequence:
- sequence: !input button_3_press
- delay:
milliseconds: !input hold_delay
- sequence: !input button_3_repeat
- conditions: '{{ keypress == ''press_4'' }}'
sequence:
- sequence: !input button_4_press
- delay:
milliseconds: !input hold_delay
- sequence: !input button_4_repeat
- conditions: '{{ keypress == ''press_1_3'' }}'
sequence:
- sequence: !input button_13_press
- delay:
milliseconds: !input hold_delay
- sequence: !input button_13_repeat
- conditions: '{{ keypress == ''press_2_4'' }}'
sequence:
- sequence: !input button_24_press
- delay:
milliseconds: !input hold_delay
- sequence: !input button_24_repeat
- conditions: '{{ keypress == ''release_1'' }}'
sequence:
- choose:
- conditions: '{{ timediff > (holddelay/1000) }}'
sequence: !input button_1_long_release
default:
- sequence: !input button_1_short_release
- conditions: '{{ keypress == ''release_2'' }}'
sequence:
- choose:
- conditions: '{{ timediff > (holddelay/1000) }}'
sequence: !input button_2_long_release
default:
- sequence: !input button_2_short_release
- conditions: '{{ keypress == ''release_3'' }}'
sequence:
- choose:
- conditions: '{{ timediff > (holddelay/1000) }}'
sequence: !input button_3_long_release
default:
- sequence: !input button_3_short_release
- conditions: '{{ keypress == ''release_4'' }}'
sequence:
- choose:
- conditions: '{{ timediff > (holddelay/1000) }}'
sequence: !input button_4_long_release
default:
- sequence: !input button_4_short_release
- conditions: '{{ keypress == ''release_1_3'' }}'
sequence:
- choose:
- conditions: '{{ timediff > (holddelay/1000) }}'
sequence: !input button_13_long_release
default:
- sequence: !input button_13_short_release
- conditions: '{{ keypress == ''release_2_4'' }}'
sequence:
- choose:
- conditions: '{{ timediff > (holddelay/1000) }}'
sequence: !input button_24_long_release
default:
- sequence: !input button_24_short_release
Here is the simple version
blueprint:
name: Z2M - EnOcean PTM215Z (Friends of Hue) switch, Simpel, v2
description: |
This blueprint is focusing on easy setting scenes
Only includes short_release and long_release
domain: automation
input:
switch:
name: HA device name, action entity
description: The entity from HA
selector:
entity:
integration: mqtt
domain: sensor
multiple: true
button_1_short_release:
name: Button 1 short release (upper left)
description: Action to run, when the button 1 is released after short pres.
default: []
selector:
action: {}
button_1_long_release:
name: Button 1 long release (upper left)
description: Action to run, when the button 1 is released after long press.
default: []
selector:
action: {}
button_2_short_release:
name: Button 2 short release (lower left)
description: Action to run, when the button 2 is released after short press.
default: []
selector:
action: {}
button_2_long_release:
name: Button 2 long release (lower left)
description: Action to run, when the button 2 is released after long press.
default: []
selector:
action: {}
button_3_short_release:
name: Button 3 short release (upper right)
description: Action to run, when the button 3 is released after short press.
default: []
selector:
action: {}
button_3_long_release:
name: Button 3 long release (upper right)
description: Action to run, when the button 3 is released after long press.
default: []
selector:
action: {}
button_4_short_release:
name: Button 4 short release (lower right)
description: Action to run, when the button 4 is released after short press.
default: []
selector:
action: {}
button_4_long_release:
name: Button 4 long release (lower right)
description: Action to run, when the button 4 is released after long press.
default: []
selector:
action: {}
button_13_short_release:
name: Button 1 and 3 short release (both upper)
description: Action to run, when the button 1 and 3 is released after short press.
default: []
selector:
action: {}
button_13_long_release:
name: Button 1 and 3 long release (both upper)
description: Action to run, when the button 1 and 3 is released after long press.
default: []
selector:
action: {}
button_24_short_release:
name: Button 2 and 4 short release (both lower)
description: Action to run, when the button 1 and 3 is released after short press.
default: []
selector:
action: {}
button_24_long_release:
name: Button 2 and 4 long release (both lower)
description: Action to run, when the button 1 and 3 is released after long press.
default: []
selector:
action: {}
mode: restart
max_exceeded: silent
trigger:
- platform: state
entity_id: !input 'switch'
to:
- release_1
- release_2
- release_3
- release_4
- release_1_and_3
- release_2_and_4
- press_1
- press_2
- press_3
- press_4
- press_1_and_3
- press_2_and_4
action:
- variables:
keypress: '{{ trigger.to_state.state }}'
timediff: >-
{{ (trigger.to_state.last_changed -
trigger.from_state.last_changed).total_seconds() }}
- choose:
- conditions: '{{ keypress == ''release_1'' }}'
sequence:
- choose:
- conditions: '{{ timediff > 1 }}'
sequence: !input button_1_long_release
default:
- sequence: !input button_1_short_release
- conditions: '{{ keypress == ''release_2'' }}'
sequence:
- choose:
- conditions: '{{ timediff > 1 }}'
sequence: !input button_2_long_release
default:
- sequence: !input button_2_short_release
- conditions: '{{ keypress == ''release_3'' }}'
sequence:
- choose:
- conditions: '{{ timediff > 1 }}'
sequence: !input button_3_long_release
default:
- sequence: !input button_3_short_release
- conditions: '{{ keypress == ''release_4'' }}'
sequence:
- choose:
- conditions: '{{ timediff > 1 }}'
sequence: !input button_4_long_release
default:
- sequence: !input button_4_short_release
- conditions: '{{ keypress == ''release_1_and_3'' }}'
sequence:
- choose:
- conditions: '{{ timediff > 1 }}'
sequence: !input button_13_long_release
default:
- sequence: !input button_13_short_release
- conditions: '{{ keypress == ''release_2_and_4'' }}'
sequence:
- choose:
- conditions: '{{ timediff > 1 }}'
sequence: !input button_24_long_release
default:
- sequence: !input button_24_short_release
Great work, really appreciate it.
One quick question, could you post a working example?
I cannot get the +/- dimming part to work, only when I release the buttons and press again the dimming action repeats itself.
Remember, the dimming is only build into the version called dimming.
It uses MQTT to do the dimming, hence it might not work on all zigbee bulbs. You can test if your bulbs work with the MQTT dimming, please look in post #76. If you can not get the bulbs dimming manually, then the blueprint will not work. It uses the same MQTT call
Here is my version for our kitchen. My zigbee2mqtt topic is “zigbee2mqtt”, the standard for Z2M. If you have changed this, it needs to be defined.
alias: Køkken Kontakt
description: ""
use_blueprint:
path: Zigbee2mqtt-Enocean-Dimming-v2.yaml
input:
controller: Køkken Light Dimming
switch: sensor.kokkenkontakt_action
button_1_short_release:
- action: scene.turn_on
metadata: {}
target:
entity_id: scene.kokken_high
button_2_short_release:
- action: scene.turn_on
metadata: {}
target:
entity_id: scene.kokken_low
button_3_short_release:
- action: scene.turn_on
metadata: {}
target:
entity_id: scene.kokken_medium
button_4_short_release:
- action: light.turn_off
metadata: {}
data: {}
target:
area_id: kokken
Thanks for quick reply.
I’m using the version with dimming, and my Z2M topic is right, and the light supports dimming through MQTT.
Everything works if I just want to turn on/off the lights.
It’s just the dimming part I’m missing.
I tried using your Yaml, and changed to my entities, but it gives me an error:
Message malformed: Unable to determine action @ data[‘action’][2][‘choose’][0][‘sequence’][1]
Here is my Yaml:
alias: Bar Switch
description: ""
use_blueprint:
path: switches/khvej8/Zigbee2mqtt-Enocean-Dimming-v2.yaml
input:
controller: bar_foh_switch
switch: sensor.bar_foh_switch_action
button_1_short_release:
- service: scene.turn_on
metadata: {}
target:
entity_id: scene.zdralic_low
button_3_short_release:
- service: scene.turn_on
metadata: {}
target:
entity_id: scene.zdralic_high
The “controller” is the zigbee name of the bulb to be dimmed. It is the name in Z2M interface including spaces, and not the home assistant name of the bulb.
If you would like to control more than one bulb, then create a Z2M group. This is done in the Z2M interface.
I will update the blueprint description, to avoid misunderstandings.
Hi there, this blueprint is new to me and i can’t seem to get it to work.
I have set te BP as shown:
the automation yaml is:
Blockquote - id: ‘1730367547227’
alias: Niko switch 1
description: ‘’
use_blueprint:
path: vandalon/z2m EnOcean PTM 215Z (Friends of Hue) switch.yaml
input:
controller: Niko_Switch_1
button_1_pressed:
- action: light.toggle
metadata: {}
data: {}
target:
entity_id:
- light.0x0017880110265491
- light.0x00178801104a7741
base_topic: zigbee2mqtt
switch is in log:
but not available in Z2M devices:
What could i be doing wrong?
After some testing the enOcean Niko works. however, when i place it in my bedroom, no respons when clicking. could it be the distance between my hue-bridge?