3D application framework for Unity3D

Hey all

Im currently working on an integration with the HA rest API to create a framework within Unity for 3D models to communicate with the HA system and in turn connected devices.

Long way off completion but feel free to check out and feedback on things. Still figuring out and trying some different ways and class structures to see what can provide me with the most flexible systems for future expansions.

Ill post further work though as the system develops and new features are added. This currently requires the Odin plugin to run as well, but ill strip this out eventually :slight_smile:

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