Hi there, I’d love to be able to create (termporary) scene copies with a service, eg “scene.duplicate”. We already have the option to do this through UI, but I’d like to do that from a service so I can do these things from scripts etc. Alternatively, this could possibly be done from “scene.create” if it accepted scenes as an input (and then were to “unpack” all states from that scene).
Why, you may ask? My usecase is this: I want to create local modes for each room. These are a conglomerate of different scenes that are swapped according to area occupancy within the room. However, let’s say I’m sitting on the couch and want to change the brightness of a light. And I want that light setting to come back when I get up from the couch for a while (different scene triggers) and then sit back down. Now what I’d like to, is to have my permanent template scenes. Whenever I change the room mode, I’ll load the corresponding scenes (create copies of the scenes) and then write all changes in light setting to these copies. I can then swap around scenes as much as I want and it’ll keep my new settings - Until I change the overall mode again and it loads my basic settings from the permanent template scenes. I do believe people will think of simpler usecases too, but this is mine