Auto populate Button Card list based on state of switch/light

I’m trying to make a card that has a list of all my switches and lights that are on. I tried to use the custom Monster Card and the custom auto-entities card and I’m able to get a list with either of them. The issue is I can’t seem to get them to be Buttons that I can just click on. They all show up in a list with slider switches and I can get them to use glance cards but that is it. Has anyone gotten them to show as clickable buttons that light up when they are on?

type: 'custom:auto-entities'
show_empty: false
card:
  title: Lights on
  type: glance
  show_header_toggle: false
  tap_action:
    action: toggle
filter:
  exclude:
    - state: 'off'
    - state: unavailable
    - entity_id: switch.playroom_tv
  include:
    - domain: light
    - domain: switch

Do you need them to be buttons?
You can use an Entity Filter Card like this, mine will also show when the Garage Door is Open

type: entity-filter
    title: Lights
    show_empty: false
    state_filter:
      - 'on'
      - open
    entities:
      - entity: light.basement1
      - entity: light.basement2
      - entity: light.computer_light
      - entity: light.familyroom
      - entity: light.piano
      - entity: switch.hallway_light
      - entity: switch.kitchen_main_light
      - entity: switch.kitchen_pot_light
      - entity: switch.kitchen_table_light
      - entity: switch.laundry_room_light
      - entity: switch.outside_light
      - entity: switch.upstairs_light
      - entity: cover.mqtt_cover

I want then to toggle when I click them. I don’t want to have the More Info thing pop up and I don’t want to have a list with little switches. I want them to be easy to click on like this from an iPhone.

image

They are toggles not buttons.
Same functionality.

You could also make individual cards that basically disappear when they are off like this.
This will give you your button but you need to make one for each light. You maybe able to combine this all into one card but you can figure that part out if you need it.

type: conditional
conditions:
  - entity: light.computer_light
    state: 'on'
card:
  type: entity-button
  entity: light.computer_light

Auto entities and monster card only work for cards that allow for multiple entries i.e. entities:... .
Afaik button card only accepts a single entity per config.

Hey Mark did you ever find a solution to you question here? I am looking to do the same with my UI.