Automation that uses blueprint called from script

I have the following two scripts that use two separate instances of one blueprint.

the scripts are

alias: Notify Movement
sequence:
  - service: text.set_value
    metadata: {}
    data:
      value: Remember to Get up and Move so you can be healthy!
    target:
      entity_id: input_text.awtrix_custom_movementx_custom_movement
  - service: input_boolean.turn_on
    metadata: {}
    data: {}
    target:
      entity_id: input_boolean.movement
  - delay:
      hours: 0
      minutes: 0
      seconds: 40
      milliseconds: 0
  - service: input_boolean.turn_off
    metadata: {}
    data: {}
    target:
      entity_id: input_boolean.movement
mode: single
icon: mdi:calendar-text

alias: Notify Water
sequence:
  - service: text.set_value
    metadata: {}
    data:
      value: Remember to Get up and Move so you can be healthy!
    target:
      entity_id: input_text.awtrix_custom_water
  - service: input_boolean.turn_on
    metadata: {}
    data: {}
    target:
      entity_id: input_boolean.water
  - delay:
      hours: 0
      minutes: 0
      seconds: 40
      milliseconds: 0
  - service: input_boolean.turn_off
    metadata: {}
    data: {}
    target:
      entity_id: input_boolean.water

and the automations are

alias: "Awtrix: Custom Notification For Movement"
description: Send Notification to Awtrix Clock
use_blueprint:
  path: smarthomejunkie/awtrix_create_notification.yaml
  input:
    awtrix_displays:
      - 17e4ac7ef929b00f4c5aee92f1824322
    toggle_helper: input_boolean.movement
    notification_text: "{{ states('input_text.awtrix_custom_movement')}}"
    push_icon: "0"
    text_case: "2"
    show_rainbow: true
    play_alert_tone: true
    scrollspeed: 72

alias: "Awtrix: Custom Notification For Water"
description: Send Notification to Awtrix Clock
use_blueprint:
  path: smarthomejunkie/awtrix_create_notification.yaml
  input:
    awtrix_displays:
      - 17e4ac7ef929b00f4c5aee92f1824322
    toggle_helper: input_boolean.water
    notification_text: "{{ states('input_text.awtrix_custom_water')}}"
    push_icon: "0"
    text_case: "2"
    show_rainbow: true
    play_alert_tone: true
    scrollspeed: 72


Is there a way I could pass a variable message from each script so that I only need 1 automation to set the value for input_text?

I don’t know what the blueprint is, but automations can send data to scripts if the scripts are written to accept it. Scripts cannot send data to automations.

Now it appears these scripts are changing helper files, You can set a trigger on an automation to fire when the helper file changes.

I have never done this myself, but there may be a way to call a script and return some text to use as the notification inline there.