Binary Sensor template based on media player state


I’m trying to create a simple binary sensor based on a media player state but I cannot get it to work.

This is my binary sensor:

  - binary_sensor:
      - name: Sonos Move Playing
        unique_id: "sonos_move_playing"
        state: >
          {% if is_state('media_player.sonos_move ', 'playing') %}
          {% else %}
          {% endif %}

This results in the sensor being off when the media player state is actually ‘playing’

Is there anyone who can tell me what i’m doing wrong here?

Binary sensor templates need to resolve to true or false. This should do it:

  - binary_sensor:
      - name: Sonos Move Playing
        unique_id: "sonos_move_playing"
        state: "{{ is_state('media_player.sonos_move ', 'playing') }}"

Though that is a pretty simple test you could perform anywhere, why do you need a binary sensor?

I need a binary sensor to change the color of an icon in a custom lovelace card. The card requires a binary sensor.

I also tried your suggestion. As you can see In the image in my first post

{{ is_state('media_player.sonos_move ', 'playing') }}

returns ‘False’ even if the state of ‘media_player.sonos_move’ is ‘playing’


It looks like ‘is_state’ is not giving the correct result no matter what sensor I use.

There is a blankspsce where it shouldn’t be (behind the entity_id):

is_state('media_player.sonos_move  ' , 'playing') }}

Thank you. I feel so stupid for not noticing :woozy_face:

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