Blueprint: Check for Optional Values

Hello

I am creating a complexer blueprint. When the window is open I get notifications like on the TV, on the phone or on a speaker. Depending on how long the window is open and which window. For example for a big central window, I want to notify more offenisve, instead of a small window in the basement. The blueprint should be always the same.

How can I check in the blue print, if an input variable is not selected? Check for optional values?

Thanks
Gilbert

You will have to share some of your code for me to help.