Been looking around and found the folowing code whithc I think does what I want
type: button
entity: scene.morning_full_lights
name: Full brightness v2
tap_action:
action: call-service
service: scene.turn_on
service_data:
entity_id: scene.morning_full_lights
I have a scene called bedroom.lights.off whitch I want to call when the button is pressed.
Soemthing like this
show_name: false
show_icon: true
type: button
entity: scene.bedroom_lights_off
show_state: false
icon: mdi:lightbulb-multiple-off-outline
tap_action:
action: call-service
service: scene.bedroom.lights.off
I know this is not corect.
I dont know why it insists on calling the entity scene.bedroom_lights_off, if I changes this it errors. Its not the name of the scene, ime confused.
Problem is I dont really what things like entity and entity_id are. Can someone porint me at the corect docs, its all a bit overwelming.