šŸ”¹ Card-mod - Add css styles to any lovelace card

It was the new 3.4.0 logging an issue with another card. Fold-entity-row.

I believe Thomas has already fixed it

Yes, I can confirm the ā€œissueā€ is fixed in v 3.4.1 :smiley:

This is probably basic for the experts here, but Iā€™m struggling to find an example.

image

badge_icon: mdi:motion-sensor
badge_color: >-
  {{ iif(is_state('binary_sensor.presence_sensor_living_room_presence', 'on'),
  'blue', '') }}
card_mod:
  style: |
    mushroom-badge-icon:before {
        content: 'sensor_door';

        font-size: 0.9em;
        font-family: 'Material Icons';
        
        position: absolute;
        display: flex;
        justify-content: center;
        align-items: center;
        right: 32px;

        width: var(--mush-badge-size, 16px);
        height: var(--mush-badge-size, 16px);
        border-radius: var(--mush-badge-border-radius, 50%);
      }

Iā€™m trying to add a second badge to this mushroom-template-card. It works, but the suggested ā€œMaterial Iconsā€ used as font are too limited. Iā€™d like to use the typical mdi from HA. AFAIK theyā€™re icons, not a font, so I cannot use them as content in CSS.

Instead of Material Icons sensor_door Iā€™d like to use mdi:door-open, for example.

But I should be able to use them as background image? Not sure about the syntax or anything tbh. My tests have not resulted.

Many thanks!

1 Like

I dont believe that is possible to use an mdi as a background.

But have you tried the door_open google mdi?

Its certainly a lot closer to the existing mdi:door-open than what you currently have.

EDIT: Might be possible if you have the svg values for the icon you want to use.

Not sure which one you mean. AFAIK thereā€™s none: Material Symbols and Icons - Google Fonts

Also itā€™s a matter of not using 2 separate icon libraries, as other elements of the dashboard are using those icons and theyā€™d be different. Itā€™s quite confusing as well. AFAIK thereā€™s mdi (Material Design Icons, the ones we can use everywhere in HA) but itā€™s not the same as these Material Icons that we can use in card-mod.

Thanks, but that way is too rough. Rather not do it. Bg was just an idea, but I refuse to believe thereā€™s no way to use the standard mdi icons in any way. :S

You are right. I was looking at the google font library instead. Whoopps.
I do in general agree with also trying to remove yourself from google as much as possible, but unfortunately they kinda have a strangle hold on fonts and icons in web development for some reasonā€¦

Like i said if you have the svg values of the mdi you want it looks like its possible to set as a background image, example:
SmartSelect_20240101_120228_Home Assistant

type: custom:mushroom-template-card
icon: mdi:test-tube
icon_color: red
badge_icon: mdi:motion-sensor
badge_color: >-
  {{ iif(is_state('binary_sensor.presence_sensor_living_room_presence', 'on'),
  'blue', '') }}
card_mod:
  style: |
    mushroom-badge-icon:before {
      content: '';
      position: absolute;
      display: flex;
      justify-content: center;
      align-items: center;
      right: 32px;
      width: var(--mush-badge-size, 16px);
      height: var(--mush-badge-size, 16px);
      border-radius: var(--mush-badge-border-radius, 50%);
      background: rgba(var(--rgb-disabled), 1) !important;
      background-image: url('data:image/svg+xml,%3Csvg xmlns="http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg" width="12" height="12" viewBox="-2 -2 22 22"%3E%3Cpath fill="white" d="M12 3c-1.11 0-2 .89-2 2H3v14H2v2h20v-2h-1V5c0-1.11-.89-2-2-2zm0 2h7v14h-7zm-7 6h2v2H5z"%2F%3E%3C%2Fsvg%3E') !important;
      background-repeat: no-repeat !important;
    }

Keep in mind with this its being imported from the below site instead of being self hosted.
https://icon-sets.iconify.design/mdi/door-open/

1 Like

You can refuse as much as you want :wink:
but the reason it wont be possible (at least without getting into overlapping multiple cards) is because the icon is usually a div on its own.

We cant create new divs with card mod, only pseudo elements. So no way to set an mdi on to it.

I did it. :wink:

card_mod:
  style: |
    mushroom-badge-icon:before {        
        position: absolute;
        display: flex;
        justify-content: center;
        align-items: center;
        right: 32px;
        line-height:0;

        {% if is_state('binary_sensor.living_room_door_contact','on') %}
        background: rgb(var(--rgb-blue));
        content: url('https://api.iconify.design/mdi/door-open.svg?color=white&width=12');
        {% else %}
        background: rgb(var(--rgb-grey));
        content: url('https://api.iconify.design/mdi/door-closed.svg?color=white&width=12');
        {% endif %}

        width: var(--mush-badge-size, 16px);
        height: var(--mush-badge-size, 16px);
        border-radius: var(--mush-badge-border-radius, 50%);
      }

Itā€™s a compromise. Using your suggestion, instead of using the svg code, which is long and clutters the yaml, I rather use the CSS version. Much cleaner imo, and also easier to copy/paste and change icons just typing.

Also had to play with the color CSS since I didnā€™t want the main badge state to control the colour of the secondary badge, so you canā€™t use --main-color and cannot use ā€œyaml blueā€ either.

image
Hereā€™s the result. Secondary badge with same behaviour for a diff entity.
The studio badge is the default one with mdi icon.
Only thing left bothering me is that slight vertical padding difference. Will try to adjust it now.
Edit: solved using line-height:0

1 Like

I know, everyone is aware, and so was I and Iā€™m using card_mod: for a very long time.
But so long that some of my cards were still using the style: tag alone and I learned it the hard way when upgrading to 3.4.0.

So, as a reminder for whoever is like me and donā€™t pay attention to release notes:

@thomasloven thomasloven released this 5 days ago

v3.4.0

BREAKING:

The ancient (more than two years outdated) way of using card_mod:

 style: ...

has been removed.

Now only

 card_mod: 
   style: ...

works

3 Likes

With the card-mod breaking change from v3.4.0 my decluttering templates are broken and I canā€™t find a workaround / solution.

this worked until v3.4.0

decluttering_templates:
  bignumber_template_1:
    card:
      type: custom:bignumber-card
      entity: '[[entity]]'
      style: |
        #value {
          color: red;
        }
views:
  - title: Test
    cards:
      - type: custom:decluttering-card
        template: bignumber_template_1
        variables:
          - entity: sensor.test

Iā€™ve even tried something like this

  bignumber_template_2:
    card:
      type: custom:mod-card
      card:
        type: custom:bignumber-card
        entity: '[[entity]]'
      card-mod:
        style: |
          #value {
            color: red;
          }
views:
  - title: Test
    cards:
      - type: custom:decluttering-card
        template: bignumber_template_2
        variables:
          - entity: sensor.test

Itā€™s not only the bignumber-card, I have 3 dashboards and 5-6 different (custom) cards and none of them works with the decluttering card like before the 3.4.0 update. Does anybody have a good example for decluttering card and card mod? Or does anybody know how to fix this?

might seem like a dumb question, but have you tried just this:

decluttering_templates:
  bignumber_template_1:
    card:
      type: custom:bignumber-card
      entity: '[[entity]]'
      card_mod:
        style: |
          #value {
            color: red;
          }
views:
  - title: Test
    cards:
      - type: custom:decluttering-card
        template: bignumber_template_1
        variables:
          - entity: sensor.test

Yes Iā€™ve tried that, would have been the most obvious solution, but that doesnā€™t work either.

I also know that decluttering is a bit special because it doesnā€™t generate a ha-card, but then I still donā€™t understand why it worked before.

did you fully clear your cache after updating? this exact setup works for me:
image

decluttering_templates:
  bignumber_template_1:
    card:
      type: custom:bignumber-card
      entity: '[[entity]]'
      card_mod:
        style: |
          #value {
            color: red;
          }
views:
  - title: Test
    cards:
      - type: custom:decluttering-card
        template: bignumber_template_1
        variables:
          - entity: sensor.all_standby_energy

thank you ā€¦ Iā€™m stupid ā€¦ itā€™s: cardUNDERSCOREmod not cardMINUSmod :man_facepalming: :man_facepalming: :man_facepalming:

Hahaha, well that would certainly do it lol

Hi Everyone

Ive just updated to 3.4.1 this morning and the breaking changes said that
style:...
was being depricated and that

card-mod:
   style:

was taking its place.

I have about 200k lines of lovelace to go through to fix, a significant proportion of which uses card-mod and some cards just use the style: attribute natively within their own card (such as custom:button-card and custom:simple-thermostat)

How can I easily ā€œin bulkā€ determine where card-mod is being used (so I can update it) vs stuff I can ignore?

BTW: I upgraded with the full knowledge of the breaking changes

Could be a good reason for re-using a code.

UNDERSCORE

I hastily typed this on my phone this morningā€¦ LOLZ

apologies for the ā€œfat fingersā€

card_mod:
  style:

regardless - any ideas on how to bulk find all instances of the old card_mod: syntax???

Also, In my slow effort of fixing

Can anyone help with the background image on simple clock card

This used to work - but now no background image

      - type: custom:simple-clock-card
        style: |
          ha-card {
              border: none; 
              box-shadow: none;
              background-image: url('/local/t1/buttons/button_medium_test1.png');
              background-size: cover;
                  }          
type: custom:simple-clock-card
card_mod:
  style: |
    ha-card {
    border: none !important; 
    box-shadow: none !important;
    background-image: url('/local/t1/buttons/button_medium_test1.png');
    background-size: cover;
     }