after weeks of wondering about my light control, I think I found a bug in the handling of Blueprints.
What did I do?
Editing an existing Blueprint in the File editor, I added an additional action and changed the parameter skip_condition for an existing action from false to true.
Then reloaded automations & scripts from the UI.
What did I expect?
I expected the existing automations based on that Blueprint to adopt ALL the changes made in the Blueprint.
What happened?
The automations did not behave as expected.
I then went to to “debug automation”, checked “Automation Config” and found that the additional action was there, but the parameter skip_condition for the existing action was still set to false.
Reloading and rebooting didn’t solve it.
Workaround:
Replacing the automation with a newly created from the Blueprint works. (but is very time consuming)
Would be great to have this fixed, thank you very much!