Close/open curtain (cover, blinds) based on sun and weather

I think separate blueprints would be possible, but are bad from a user perspective (need to change the blueprint when switching from sensor to weather…) and hard to maintain. But, of course, if someone else wants to give it a try, I’d be delighted.

In the meantime, I’ll see if someone has a good solution for the combined input: Blueprint input: select weather or temperature entity