Color LED's using partition

I have 2 partitions for a LED WS8212 strip which works just fine as long as you like white LED’s.
I would like to make one partition red and the other green. How do I go about this?

light:
 
- platform: neopixelbus
  type: GRB
  pin: GPIO3
  num_leds: 32
  variant: WS2812
  method: ESP8266_DMA
  name: LED Light
  id: light_1
   
- platform: partition
  name: "Partition Light 1"
  id: l1
  segments:
    # Use first 10 LEDs from the light with ID light_1
    - id: light_1
      from: 0
      to: 3



- platform: partition
  name: "Partition Light 2"
  id: l2
  segments:
    # Use LEDs 11-20 from the light with ID light_1
    - id: light_1
      from: 5
      to: 8

Do the lights in HA not show up with a colour wheel?

Also, please check the documentation which recommends to add internal: true to the original light, to avoid interference with the partitions.

I can get color using other methods:

light:    
 - platform: neopixelbus
   type: GRB
   pin: GPIO3
   num_leds: 32
   variant: WS2812
   method: ESP8266_DMA
   name: "NeoPixel Light"
   id: light_1
   
   on_turn_on:
    
    - light.addressable_set:
       id: light_1
       range_from: 0
       range_to: 32
       red: 100%
       green: 0%
       blue: 100%

But not with partitions.
And, pretty sure that internal: true is only used with effects: which I have not been able to get to work.

You set the neopixelbus component to internal so that this does not show up as a light on its own in HA. Has nothing to do with effects.

That makes sense. Thank you!

Good Evening, i try to write in this old discussion, because i’ve the same problem.
I can see, in home assistant the colour wheel if i click on the Led Stripe Entity, if i click on the partitions entities, i can only switch on and switch off.

I tried to put “internal” the entity linked to the entire led stripe, but nothing has changed.

Have you solved your problem?
Thanks in advance.

If you have a question about something not working and you dont post your config for people to help you, how exactly can anyone help you? Do you just want everyone to make guesses about what the problem is? Maybe someone tricked you and said we’re all mind readers but, it isnt true! We cant read minds or see your config in your computer so, if you dont post it then no one can help you.

Thanks a lot for your answer!
Following you can find the code that i’m using on a Sonoff TX Ultimate with 32 Led Frame.
At the moment, in home assistant, I can change colour only for the “Neo Pixel Light” (colour Wheel).
I would like change colour also for partitions: for example “nightlight”.
Now if i click on the partition entity in HA i can only switch on / off the LED Partition.
If i want to change colour i have to change the “nightlight_color” parameter in EspHome code.

Thanks a lot in advance

substitutions:
  name: "interruttore-sala-tx"
  friendly_name: "interruttore-sala-tx"

  relay_count: "3"

  toggle_relay_1_on_touch: "true"
  toggle_relay_2_on_touch: "true"
  toggle_relay_3_on_touch: "true"

  vibra_time: 150ms
  button_on_time: 500ms

  button_brightness: "0.7"
  button_color: "{0,0,100}"

  nightlight_brightness: "0.2"
  nightlight_color: "{80,70,0}"

  touch_brightness: "1"
  touch_color: "{0,100,100}"
  touch_effect: "Scan"

  long_press_brightness: "1"
  long_press_color: "{100,0,0}"
  long_press_effect: ""

  multi_touch_brightness: "1"
  multi_touch_color: "{0,0,0}"
  multi_touch_effect: "Rainbow"

  swipe_left_brightness: "1"
  swipe_left_color: "{0,100,0}"
  swipe_left_effect: ""

  swipe_right_brightness: "1"
  swipe_right_color: "{100,0,70}"
  swipe_right_effect: ""

  relay_1_pin: GPIO18
  relay_2_pin: GPIO17
  relay_3_pin: GPIO27
  relay_4_pin: GPIO23

  vibra_motor_pin: GPIO21
  pa_power_pin: GPIO26

  led_pin: GPIO13
  status_led_pin: GPIO33

  uart_tx_pin: GPIO19
  uart_rx_pin: GPIO22

  audio_lrclk_pin: GPIO4
  audio_bclk_pin: GPIO2
  audio_sdata_pin: GPIO15

  touchpanel_power_pin: GPIO5

esphome:
  name: ${name}
  friendly_name: ${friendly_name}
  project:
    name: smarthomeyourself.tx_ultimate
    version: "1.0"

  on_boot:
    priority: -100
    then:
      - binary_sensor.template.publish:
          id: touchfield_1
          state: OFF
      - binary_sensor.template.publish:
          id: touchfield_2
          state: OFF
      - binary_sensor.template.publish:
          id: touchfield_3
          state: OFF
      - binary_sensor.template.publish:
          id: multi_touch
          state: OFF
      - binary_sensor.template.publish:
          id: swipe_left
          state: OFF
      - binary_sensor.template.publish:
          id: swipe_right
          state: OFF
      - binary_sensor.template.publish:
          id: long_press
          state: OFF
      - script.execute: refresh_led_default

esp32:
  board: esp32dev
  framework:
    type: arduino

logger:
#  hardware_uart: UART2
  level: DEBUG
  logs:
    binary_sensor: INFO
    light: INFO
    script: INFO
    switch: INFO
    tx_ultimate_touch: INFO
    uart_debug: INFO

api:
ota:
  - platform: esphome
    password: XXXXXXXXXXX

wifi:
  ssid: XXXXXXXXX
  password: XXXXXXXXXXXX

  manual_ip:
    # Set this to the IP of the ESP
    static_ip: XXXXXXXX
    # Set this to the IP address of the router. Often ends with .1
    gateway: XXXXXXXXXX
    # The subnet of the network. 255.255.255.0 works for most home networks.
    subnet: XXXXXXXXXX
  
  ap:
    ssid: ${friendly_name} AP
    password: XXXXXXXXXXX
    
improv_serial:

captive_portal:

external_components:
#  - source: /config/esphome/my_components
#    components: [tx_ultimate_touch]
  - source:  
      type: git
      url: https://github.com/SmartHome-yourself/sonoff-tx-ultimate-for-esphome
      ref: main
    components: [tx_ultimate_touch]


globals:
  - id: nightlight_color
    type: int [3]
    restore_value: no
    initial_value: ${nightlight_color}
  - id: button_color
    type: int [3]
    restore_value: no
    initial_value: ${button_color}
  - id: long_press_color
    type: int [3]
    restore_value: no
    initial_value: ${long_press_color}
  - id: multi_touch_color
    type: int [3]
    restore_value: no
    initial_value: ${multi_touch_color}
  - id: swipe_left_color
    type: int [3]
    restore_value: no
    initial_value: ${swipe_left_color}
  - id: swipe_right_color
    type: int [3]
    restore_value: no
    initial_value: ${swipe_right_color}
  - id: touch_color
    type: int [3]
    restore_value: no
    initial_value: ${touch_color}    



binary_sensor:
  - platform: template
    name: "${friendly_name} Touchfield 1"
    id: touchfield_1
    on_press:
      - if:
          condition:
            lambda: "return ${toggle_relay_1_on_touch};"
          then:
            - switch.toggle: relay_1
      - delay: ${button_on_time}
      - binary_sensor.template.publish:
          id: touchfield_1
          state: OFF
      - script.execute: refresh_led_default

  - platform: template
    name: "${friendly_name} Touchfield 2"
    id: touchfield_2
    on_press:
      - if:
          condition:
            lambda: "return ${toggle_relay_2_on_touch};"
          then:
            - switch.toggle: relay_2
      - delay: ${button_on_time}
      - binary_sensor.template.publish:
          id: touchfield_2
          state: OFF
      - script.execute: refresh_led_default

  - platform: template
    name: "${friendly_name} Touchfield 3"
    id: touchfield_3
    on_press:
      - if:
          condition:
            lambda: "return ${toggle_relay_3_on_touch};"
          then:
            - switch.toggle: relay_3
      - delay: ${button_on_time}
      - binary_sensor.template.publish:
          id: touchfield_3
          state: OFF
      - script.execute: refresh_led_default

  - platform: template
    name: "${friendly_name} Swipe left"
    id: swipe_left
    on_press:
      - delay: ${button_on_time}
      - binary_sensor.template.publish:
          id: swipe_left
          state: OFF
      - script.execute: refresh_led_default

  - platform: template
    name: "${friendly_name} Swipe_right"
    id: swipe_right
    on_press:
      - delay: ${button_on_time}
      - binary_sensor.template.publish:
          id: swipe_right
          state: OFF
      - script.execute: refresh_led_default

  - platform: template
    name: "${friendly_name} Multi Touch"
    id: multi_touch
    on_press:
      - delay: ${button_on_time}
      - binary_sensor.template.publish:
          id: multi_touch
          state: OFF
      - script.execute: refresh_led_default

  - platform: template
    name: "${friendly_name} Long Press"
    id: long_press
    on_press:
      - delay: ${button_on_time}
      - binary_sensor.template.publish:
          id: long_press
          state: OFF
      - script.execute: refresh_led_default

switch:
  - platform: gpio
    id: relay_1
    name: "${friendly_name} L1"
    pin: ${relay_1_pin}
    restore_mode: RESTORE_DEFAULT_OFF
    on_turn_on:
      then:
        - script.execute: refresh_led_default
    on_turn_off:
      then:
        - script.execute: refresh_led_default

  - platform: gpio
    id: relay_2
    name: "${friendly_name} L2"
    pin: ${relay_2_pin}
    restore_mode: RESTORE_DEFAULT_OFF
    on_turn_on:
      then:
        - script.execute: refresh_led_default
    on_turn_off:
      then:
        - script.execute: refresh_led_default

#  - platform: gpio
#    id: relay_3
#    name: "${friendly_name} L3"
#    pin: ${relay_3_pin}
#    restore_mode: RESTORE_DEFAULT_OFF
#    on_turn_on:
#      then:
#        - script.execute: refresh_led_default
#    on_turn_off:
#      then:
#        - script.execute: refresh_led_default

  - platform: template                          
    id: relay_3          # Corridoio scollegato da Relay                       
    name: "${friendly_name} L3"                 
    internal: false                              
    optimistic: true                            
    restore_mode: RESTORE_DEFAULT_OFF           
    on_turn_on:                                 
      then:                                     
        - script.execute: refresh_led_default   
    on_turn_off:                                
      then:                                     
        - script.execute: refresh_led_default 

  - platform: gpio
    id: vibra
    pin: ${vibra_motor_pin}
    name: "${friendly_name} Vibration"
    restore_mode: ALWAYS_OFF
    on_turn_on:
      - delay: ${vibra_time}
      - switch.turn_off: vibra

  - platform: gpio
    id: pa_power
    pin: ${pa_power_pin}
    name: "PA Power"
    internal: true
    restore_mode: ALWAYS_ON

  - platform: gpio
    name: "touch panel power"
    pin:
      number: ${touchpanel_power_pin}
      inverted: true
    id: touch_power
    internal: true
    restore_mode: RESTORE_DEFAULT_ON

#  - platform: template
#    name: "${friendly_name} Nightlight"
#    id: nightlight
#    internal: true
#    optimistic: true
#    restore_mode: RESTORE_DEFAULT_OFF
#    on_turn_on:
#      then:
#        - script.execute: refresh_led_default
#    on_turn_off:
#      then:
#        - script.execute: refresh_led_default

  - platform: template
    name: "${friendly_name} Nightlight"
    id: nightlight_active
    optimistic: true
    restore_mode: RESTORE_DEFAULT_OFF
    on_turn_on:
      then:
        - script.execute: refresh_led_default
    on_turn_off:
      then:
        - script.execute: refresh_led_default

  - platform: restart
    name: "${friendly_name} Restart"

light:
  - platform: neopixelbus
    type: GRB
    variant: WS2812       
    pin: ${led_pin}
    num_leds: 32
    name: "${friendly_name} NeoPixel Light"
    id: leds
    default_transition_length: 0s
    effects:
      - addressable_rainbow:
          name: "Rainbow"
          speed: 30
          width: 8
      - pulse:
          name: "Pulse"
          transition_length: 1.4s
          update_interval: 1s

    on_turn_off:
      then:
        - script.execute: refresh_led_default

  - platform: partition
    name: "LEDs Button right"
    id: leds_button_right
    internal: true
    segments:
      - id: leds
        from: 6
        to: 7      
      - id: leds
        from: 16
        to: 17
  - platform: partition
    name: "LEDs Button middle"
    id: leds_button_middle
    internal: true
    segments:
      - id: leds
        from: 3
        to: 4     
      - id: leds
        from: 19
        to: 20  
  - platform: partition
    name: "LEDs Button left"
    id: leds_button_left
    internal: true
    segments:
      - id: leds
        from: 0
        to: 1      
      - id: leds
        from: 22  
        to: 23

  - platform: partition
    name: "LEDs Top"
    id: leds_top
    internal: true
    segments:
      - id: leds # perimetro allargato OK - eliminare eventualmente
        from: 25 
        to: 30      
      - id: leds
        from: 31
        to: 31        
      - id: leds
        from: 2
        to: 2
      - id: leds
        from: 5
        to: 5 
      - id: leds
        from: 8
        to: 8  
      - id: leds # perimetro allargato OK - eliminare eventualmente
        from: 9  
        to: 14   
      - id: leds #prova effetti parte sotto eliminare eventualmente
        from: 15
        to: 15        
      - id: leds #prova effetti parte sotto eliminare eventualmente
        from: 18
        to: 18
      - id: leds #prova effetti parte sotto eliminare eventualmente
        from: 21
        to: 21
      - id: leds #prova effetti parte sotto eliminare eventualmente
        from: 24
        to: 24                         
    effects:
      - addressable_scan:
          name: "Scan"
      - addressable_rainbow:
          name: "Rainbow"
          speed: 10
          width: 20

media_player:
  - platform: i2s_audio
    id: media_out
    name: ${friendly_name} Player
    dac_type: external
    i2s_dout_pin: ${audio_sdata_pin}
    i2s_audio_id: audio_i2s
    i2s_comm_fmt: lsb    
    mode: mono

i2s_audio:
  id: audio_i2s
  i2s_lrclk_pin: ${audio_lrclk_pin}
  i2s_bclk_pin: ${audio_bclk_pin}

uart:
  tx_pin: ${uart_tx_pin}
  rx_pin: ${uart_rx_pin}
  id: my_uart
  baud_rate: 115200
  data_bits: 8
  stop_bits: 1
  parity: NONE
  debug:
    direction: RX
    dummy_receiver: false
    after:
      timeout: 2s
      bytes: 2048
    sequence:
      - lambda: UARTDebug::log_hex(direction, bytes, ' ');

tx_ultimate_touch:
  id: tx_touch
  uart: my_uart

  on_press:
    - script.execute: led_on_touch
    - lambda: >
        ESP_LOGD("tx_ultimate_touch.on_press", "Touch Position: %d / State: %d", touch.x, touch.state);

  on_release:
    - script.execute:
        id: handle_release
        pos: !lambda "return touch.x;"

    - switch.turn_on: vibra

    - lambda: >
        ESP_LOGD("tx_ultimate_touch.on_release", "Release Position: %d / State: %d", touch.x, touch.state);

  on_swipe_left:
    - script.execute: led_on_swipe_left

    - switch.turn_on: vibra

    - binary_sensor.template.publish:
        id: swipe_left
        state: ON

    - lambda: >
        ESP_LOGD("tx_ultimate_touch.on_swipe_left", "Swipe Left Position: %d / State: %d", touch.x, touch.state);

  on_swipe_right:
    - script.execute: led_on_swipe_right

    - switch.turn_on: vibra

    - binary_sensor.template.publish:
        id: swipe_right
        state: ON

    - lambda: >
        ESP_LOGD("tx_ultimate_touch.on_swipe_right", "Swipe Right Position: %d / State: %d", touch.x, touch.state);

  on_full_touch_release:
    - script.execute: led_on_full_touch

    - switch.turn_on: vibra

    - binary_sensor.template.publish:
        id: multi_touch
        state: ON

    - lambda: >
        ESP_LOGD("tx_ultimate_touch.on_full_touch_release", "Full Touch Release Position: %d / State: %d", touch.x, touch.state);

  on_long_touch_release:
    - script.execute: led_on_long_touch

    - switch.turn_on: vibra

    - binary_sensor.template.publish:
        id: long_press
        state: ON

    - lambda: >
        ESP_LOGD("tx_ultimate_touch.on_long_touch_release", "Long Touch Release Position: %d / State: %d", touch.x, touch.state);

script:

  - id: refresh_led_default         # SCRIPT PRINCIPALE PER LA GESTIONE DEI LED SU AZIONI.
    mode: restart
    then:
      - light.turn_off: leds_top    # VERIFICARE QUESTA CONDIZIONE

      - if:
          condition:
            lambda: "return (${relay_count}>1 && id(relay_1).state) ;"
          then:
            - script.execute: led_on_button_left
          else:
            - script.execute: led_off_button_left

      - if:
          condition:
            lambda: "return (${relay_count}==3 && id(relay_2).state) || (${relay_count}==1 && id(relay_1).state);"
          then:
            - script.execute: led_on_button_middle
          else:
            - script.execute: led_off_button_middle

      - if:
          condition:
            lambda: "return (${relay_count}==2 && id(relay_2).state) || (${relay_count}==3 && id(relay_3).state);"
          then:
            - script.execute: led_on_button_right
          else:
            - script.execute: led_off_button_right

      - if:
          condition:
            lambda: "return id(nightlight_active).state;"
          then:
            - script.execute: led_on_nightlight
          else:
            - light.turn_off: leds_top

  - id: led_on_button_left    #DEFINISCE IL COMPORTAMENTO DEI LED DEL BOTTONE SINISTRO ALL'ACCENSIONE
    mode: restart
    then:
      - light.turn_on:
          id: leds_button_left
          brightness: ${button_brightness}
          red: !lambda "return id(button_color)[0]/100.0;"
          green: !lambda "return id(button_color)[1]/100.0;"
          blue:  !lambda "return id(button_color)[2]/100.0;"

  - id: led_on_button_middle  #DEFINISCE IL COMPORTAMENTO DEI LED DEL BOTTONE CENTRALE ALL'ACCENSIONE
    mode: restart
    then:
      - light.turn_on:
          id: leds_button_middle
          brightness: ${button_brightness}
          red: !lambda "return id(button_color)[0]/100.0;"
          green: !lambda "return id(button_color)[1]/100.0;"
          blue:  !lambda "return id(button_color)[2]/100.0;"

  - id: led_on_button_right   #DEFINISCE IL COMPORTAMENTO DEI LED DEL BOTTONE DESTRO ALL'ACCENSIONE
    mode: restart
    then:
      - light.turn_on:
          id: leds_button_right
          brightness: ${button_brightness}
          red: !lambda "return id(button_color)[0]/100.0;"
          green: !lambda "return id(button_color)[1]/100.0;"
          blue:  !lambda "return id(button_color)[2]/100.0;"


  - id: led_off_button_left   #DEFINISCE IL COMPORTAMENTO DEI LED DEL BOTTONE SINISTRO ALLO SPEGNIMENTO
    mode: restart
    then:
      - if:
          condition:
            lambda: "return id(nightlight_active).state;"
          then:
            - light.turn_on:
                id: leds_button_left
                brightness: ${nightlight_brightness}
                red: !lambda "return id(nightlight_color)[0]/100.0;"
                green: !lambda "return id(nightlight_color)[1]/100.0;"
                blue:  !lambda "return id(nightlight_color)[2]/100.0;"
          else:
            - light.turn_off:
                id: leds_button_left

  - id: led_off_button_middle   #DEFINISCE IL COMPORTAMENTO DEI LED DEL BOTTONE CENTRALE ALLO SPEGNIMENTO
    mode: restart
    then:
      - if:
          condition:
            lambda: "return id(nightlight_active).state;"
          then:
            - light.turn_on:
                id: leds_button_middle
                brightness: ${nightlight_brightness}
                red: !lambda "return id(nightlight_color)[0]/100.0;"
                green: !lambda "return id(nightlight_color)[1]/100.0;"
                blue:  !lambda "return id(nightlight_color)[2]/100.0;"
          else:
            - light.turn_off:
                id: leds_button_middle


  - id: led_off_button_right    #DEFINISCE IL COMPORTAMENTO DEI LED DEL BOTTONE DESTRO ALLO SPEGNIMENTO
    mode: restart
    then:
      - if:
          condition:
            lambda: "return id(nightlight_active).state;"
          then:
            - light.turn_on:
                id: leds_button_right
                brightness: ${nightlight_brightness}
                red: !lambda "return id(nightlight_color)[0]/100.0;"
                green: !lambda "return id(nightlight_color)[1]/100.0;"
                blue:  !lambda "return id(nightlight_color)[2]/100.0;"
          else:
            - light.turn_off:
                id: leds_button_right


  - id: led_on_nightlight   #DEFINISCE IL COMPORTAMENTO DEI LED DELLA NIGHTLIGHT
    mode: restart
    then:
      - light.turn_on:
          id: leds_top
          brightness: ${nightlight_brightness}
          red: !lambda "return id(nightlight_color)[0]/100.0;"
          green: !lambda "return id(nightlight_color)[1]/100.0;"
          blue:  !lambda "return id(nightlight_color)[2]/100.0;"

#  - id: led_on_release    #DEFINISCE IL COMPORTAMENTO DEI LED QUANDO VIENE RILASCIATO IL TOUCH
#    mode: restart
#    then:
#      - light.turn_off:
#          id: leds_top

  - id: led_on_touch      #DEFINISCE IL COMPORTAMENTO DEI LED DURANTE IL TOUCH
    mode: restart
    then:
      - light.turn_on:
          id: leds_top
          brightness: ${touch_brightness}
          red: !lambda "return id(touch_color)[0]/100.0;"
          green: !lambda "return id(touch_color)[1]/100.0;"
          blue:  !lambda "return id(touch_color)[2]/100.0;"
          effect: ${touch_effect}
      - delay: 6s
      - script.execute: refresh_led_default

  - id: led_on_swipe_left    #DEFINISCE IL COMPORTAMENTO DEI LED DURANTE LO SWIPE A SINISTRA
    mode: restart
    then:
      - light.turn_on:
          id: leds_top
          brightness: ${swipe_left_brightness}
          red: !lambda "return id(swipe_left_color)[0]/100.0;"
          green: !lambda "return id(swipe_left_color)[1]/100.0;"
          blue:  !lambda "return id(swipe_left_color)[2]/100.0;"
          effect: ${swipe_left_effect}

  - id: led_on_swipe_right    #DEFINISCE IL COMPORTAMENTO DEI LED DURANTE LO SWIPE A DESTRA
    mode: restart
    then:
      - light.turn_on:
          id: leds_top
          brightness: ${swipe_right_brightness}
          red: !lambda "return id(swipe_right_color)[0]/100.0;"
          green: !lambda "return id(swipe_right_color)[1]/100.0;"
          blue:  !lambda "return id(swipe_right_color)[2]/100.0;"
          effect: ${swipe_right_effect}

  - id: led_on_full_touch      #DEFINISCE IL COMPORTAMENTO DEI LED DURANTE IL MULTI TOUCH
    mode: restart
    then:
      - light.turn_on:
          id: leds_top
          brightness: ${multi_touch_brightness}
          red: !lambda "return id(multi_touch_color)[0]/100.0;"
          green: !lambda "return id(multi_touch_color)[1]/100.0;"
          blue:  !lambda "return id(multi_touch_color)[2]/100.0;"
          effect: ${multi_touch_effect}


  - id: led_on_long_touch     #DEFINISCE IL COMPORTAMENTO DEI LED DURANTE IL LONG PRESS
    mode: restart
    then:
      - light.turn_on:
          id: leds_top
          brightness: ${long_press_brightness}
          red: !lambda "return id(long_press_color)[0]/100.0;"
          green: !lambda "return id(long_press_color)[1]/100.0;"
          blue:  !lambda "return id(long_press_color)[2]/100.0;"
          effect: ${long_press_effect}


  - id: handle_release     # ATTIVA I BINARY SENSOR TOUCHFIELD 1 2 e 3.
    mode: restart
    parameters:
      pos: int
    then:
      - if:
          condition:
            lambda: "return ${relay_count}==1;"
          then:
            - binary_sensor.template.publish:
                id: touchfield_1
                state: ON

      - if:
          condition:
            lambda: "return ${relay_count}==2;"
          then:
            - if:
                condition:
                  lambda: "return pos <= 5;"
                then:
                  - binary_sensor.template.publish:
                      id: touchfield_1
                      state: ON

                else:
                  - binary_sensor.template.publish:
                      id: touchfield_2
                      state: ON

      - if:
          condition:
            lambda: "return ${relay_count}==3;"
          then:
            - if:
                condition:
                  lambda: "return pos <= 3;"
                then:
                  - binary_sensor.template.publish:
                      id: touchfield_1
                      state: ON

                else:
                  - if:
                      condition:
                        lambda: "return pos <= 7;"
                      then:
                        - binary_sensor.template.publish:
                            id: touchfield_2
                            state: ON

                      else:
                        - binary_sensor.template.publish:
                            id: touchfield_3
                            state: ON

OK, A couple of things…

When you partition an led strip, that means your turning 1 light into 2 or more controllable lights, right?

I can see that you have no control the partitions because you set them all up to be hidden from the front end in HA.

Some of them arent set up correctly and they may not work well or work at all anyway. You’ve got a bunch of partitions and theres a warning in the documentation about doing that because of high risk you run out of memory.

Each of your problems is because you didn’t read the documentation or configure the partitions how it tells you too.

Like here, that isnt how it tells you to use (internal).

Check the documentation again. Ill help you if you cant figure it out but, every problem you have is from not setting it up like it tells you.