Combining multiple simple scenes into a more complex scene

I have a few simple scenes defined that each include a few different bulbs in various places of our main floor. I’d love to combine each of these scenes in to a more complex scene.

For example, given the scene definitions: Red stairwell, Blue kitchen, and Green living room, is there a way to reuse those scene definitions in a larger “Ambient great room” scene definition? I’m basically trying to avoid duplicating each of the individual light entity definitions on the great scene.

I couldn’t seem to find any relevant documentation or examples around this.
Thanks!

Hi, I’m new too so I might be wrong but in my searching I vaguely remember seeing

  • scene:
    • name: Bedtime
      entities:
      scene.other_scene:
      state: on

Did you try this?

1 Like

I actually forgot all about wanting to do this, but I just started revisiting it and yep, that totally works!

Here’s a quick example:

- name: Relaxed island
  entities:
    group.island_lights:
      state: on
      xy_color: [0.5017,0.4152]
      brightness_pct: 95

- name: Christmas kitchen accents
  entities:
    light.cabinets:
      state: on
      rgb_color: [255,43,21]
      brightness_pct: 95
    light.fridge_lights:
      state: on
      rgb_color: [81,255,79]
      brightness_pct: 95

- name: Christmas kitchen
  entities:
    scene.christmas_kitchen_accents:
      state: on
    scene.relaxed_island:
      state: on