I just added mine to the innerHTML assignment towards the end of the file…
Great, that did the trick for Firefox. Now I’m curious if it still works on Safari, but I have to wait 'till I get home later.
Unfortunately the whole custom card thing doesn’t work on iOS due to es5
.
Did you just start with lovelace and did you just create www/custom_ui
? If so, did you restart HA?
I’m still on iOS 10 and an old iPhone, maybe that’s the reason, but from what I read on the web iOS 9 and later should support es6
. I’ll check later when I get home.
i always get this error:
2018-07-19 16:02:10 ERROR (MainThread) [frontend.js.latest.201807080] /local/custom_ui/dark-sky-weather-card.js?v=4:89:67 Uncaught TypeError: Cannot read property ‘state’ of undefined
What does it means?
That Error typically indicates that one (or more) of your entities is not configured properly. Can you show how you have setup the Dark Sky Sensor platform and the card’s configuration in your ui-lovelace.yaml?
sensor:
- platform: darksky
api_key: !secret darksky_api_key
longitude: !secret longitude_casa # mettete le vostre coordinate
latitude: !secret latitude_casa
language: it
forecast:
- 1
- 2
- 3
- 4
- 5
- 6
- 7
monitored_conditions:
- summary
- icon
- temperature
- temperature_low
- temperature_high
- apparent_temperature
- humidity
- hourly_summary
- daily_summary
- precip_probability
- precip_intensity
- wind_bearing
- wind_speed
- pressure
- type: custom:dark-sky-weather-card
entity_sun: sun.sun
entity_daily_summary: sensor.dark_sky_daily_summary
entity_current_conditions: sensor.dark_sky_icon
entity_humidity: sensor.dark_sky_humidity
entity_pressure: sensor.dark_sky_pressure
entity_temperature: sensor.dark_sky_temperature
entity_visibility: sensor.dark_sky_visibility
entity_wind_bearing: sensor.dark_sky_wind_bearing
entity_wind_speed: sensor.dark_sky_wind_speed
entity_forecast_high_temp_1: sensor.dark_sky_daytime_high_temperature_1
entity_forecast_high_temp_2: sensor.dark_sky_daytime_high_temperature_2
entity_forecast_high_temp_3: sensor.dark_sky_daytime_high_temperature_3
entity_forecast_high_temp_4: sensor.dark_sky_daytime_high_temperature_4
entity_forecast_high_temp_5: sensor.dark_sky_daytime_high_temperature_5
entity_forecast_low_temp_1: sensor.dark_sky_overnight_low_temperature
entity_forecast_low_temp_2: sensor.dark_sky_overnight_low_temperature_1
entity_forecast_low_temp_3: sensor.dark_sky_overnight_low_temperature_2
entity_forecast_low_temp_4: sensor.dark_sky_overnight_low_temperature_3
entity_forecast_low_temp_5: sensor.dark_sky_overnight_low_temperature_4
entity_forecast_icon_1: sensor.dark_sky_icon_1
entity_forecast_icon_2: sensor.dark_sky_icon_2
entity_forecast_icon_3: sensor.dark_sky_icon_3
entity_forecast_icon_4: sensor.dark_sky_icon_4
entity_forecast_icon_5: sensor.dark_sky_icon_5
yes, i create the folder www/custom_ui (can you see on the screenshot) and now i reboot the host but this wasn’t the solution… any ideas?
You are missing - visibility
from your sensor config
Can you show your dark-sky-weather-card.js code ?
class DarkSkyWeatherCard extends HTMLElement {
set hass(hass) {
if (!this.content) {
const card = document.createElement(‘ha-card’);
const link = document.createElement(‘link’);
link.type = ‘text/css’;
link.rel = ‘stylesheet’;
link.href = ‘/local/custom_ui/dark-sky-weather-card.css’;
card.appendChild(link);
this.content = document.createElement(‘div’);
this.content.className = ‘card’;
card.appendChild(this.content);
this.appendChild(card);
}
const getUnit = function (measure) {
const lengthUnit = hass.config.core.unit_system.length;
switch (measure) {
case 'air_pressure':
return lengthUnit === 'km' ? 'hPa' : 'inHg';
case 'length':
return lengthUnit;
case 'precipitation':
return lengthUnit === 'km' ? 'mm' : 'in';
default:
return hass.config.core.unit_system[measure] || '';
}
};
const transformDayNight = {
"below_horizon": "night",
"above_horizon": "day",
}
const sunLocation = transformDayNight[hass.states[this.config.entity_sun].state];
const weatherIcons = {
'clear-day': 'day',
'clear-night': 'night',
'rain': 'rainy-5',
'snow': 'snowy-6',
'sleet': 'rainy-6',
'wind': 'cloudy',
'fog': 'cloudy',
'cloudy': 'cloudy',
'partly-cloudy-day': 'cloudy-day-3',
'partly-cloudy-night': 'cloudy-night-3',
'hail': 'rainy-7',
'lightning': 'thunder',
'thunderstorm': 'thunder',
'windy-variant': `cloudy-${sunLocation}-3`,
'exceptional': '!!',
}
const windDirections = [
'N',
'NNE',
'NE',
'ENE',
'E',
'ESE',
'SE',
'SSE',
'S',
'SSW',
'SW',
'WSW',
'W',
'WNW',
'NW',
'NNW',
'N'
];
var forecastDate1 = new Date();
forecastDate1.setDate(forecastDate1.getDate()+1);
var forecastDate2 = new Date();
forecastDate2.setDate(forecastDate2.getDate()+2);
var forecastDate3 = new Date();
forecastDate3.setDate(forecastDate3.getDate()+3);
var forecastDate4 = new Date();
forecastDate4.setDate(forecastDate4.getDate()+4);
var forecastDate5 = new Date();
forecastDate5.setDate(forecastDate5.getDate()+5);
const currentConditions = hass.states[this.config.entity_current_conditions].state;
const humidity = hass.states[this.config.entity_humidity].state;
const pressure = Math.round(hass.states[this.config.entity_pressure].state);
const temperature = Math.round(hass.states[this.config.entity_temperature].state);
const visibility = hass.states[this.config.entity_visibility].state;
const windBearing = windDirections[(Math.round((hass.states[this.config.entity_wind_bearing].state / 360) * 16))];
const windSpeed = Math.round(hass.states[this.config.entity_wind_speed].state);
const forecast1 = { date: forecastDate1,
condition: this.config.entity_forecast_icon_1,
temphigh: this.config.entity_forecast_high_temp_1,
templow: this.config.entity_forecast_low_temp_1, };
const forecast2 = { date: forecastDate2,
condition: this.config.entity_forecast_icon_2,
temphigh: this.config.entity_forecast_high_temp_2,
templow: this.config.entity_forecast_low_temp_2, };
const forecast3 = { date: forecastDate3,
condition: this.config.entity_forecast_icon_3,
temphigh: this.config.entity_forecast_high_temp_3,
templow: this.config.entity_forecast_low_temp_3, };
const forecast4 = { date: forecastDate4,
condition: this.config.entity_forecast_icon_4,
temphigh: this.config.entity_forecast_high_temp_4,
templow: this.config.entity_forecast_low_temp_4, };
const forecast5 = { date: forecastDate5,
condition: this.config.entity_forecast_icon_5,
temphigh: this.config.entity_forecast_high_temp_5,
templow: this.config.entity_forecast_low_temp_5, };
const forecast = [forecast1,forecast2,forecast3,forecast4,forecast5];
this.content.innerHTML = `
<span class="icon bigger" style="background: none, url(/local/icons/weather_icons/animated/${weatherIcons[currentConditions]}.svg) no-repeat; background-size: contain;">${currentConditions}</span>
<span class="temp">${temperature}</span><span class="tempc"> ${getUnit('temperature')}</span>
<span>
<ul class="variations right">
<li><span class="ha-icon"><ha-icon icon="mdi:water-percent"></ha-icon></span>${humidity}<span class="unit"> %</span></li>
<li><span class="ha-icon"><ha-icon icon="mdi:gauge"></ha-icon></span>${pressure}<span class="unit"> ${getUnit('air_pressure')}</span></li>
</ul>
<ul class="variations">
<li><span class="ha-icon"><ha-icon icon="mdi:weather-windy"></ha-icon></span>${windBearing} ${windSpeed}<span class="unit"> ${getUnit('length')}/h</span></li>
<li><span class="ha-icon"><ha-icon icon="mdi:weather-fog"></ha-icon></span>${visibility}<span class="unit"> ${getUnit('length')}</span></li>
</ul>
</span>
<div class="forecast clear">
${forecast.map(daily => `
<div class="day">
<span class="dayname">${(daily.date).toString().split(' ')[0]}</span>
<br><i class="icon" style="background: none, url(/local/icons/weather_icons/animated/${weatherIcons[hass.states[daily.condition].state]}.svg) no-repeat; background-size: contain;"></i>
<br><span class="highTemp">${Math.round(hass.states[daily.temphigh].state)}${getUnit('temperature')}</span>
<br><span class="lowTemp">${Math.round(hass.states[daily.templow].state)}${getUnit('temperature')}</span>
</div>`).join('')}
</div>
<br><span class="unit">${hass.states[this.config.entity_daily_summary].state}</span></br>`;
}
setConfig(config) {
if (!config.entity_current_conditions ||
!config.entity_humidity ||
!config.entity_pressure ||
!config.entity_temperature ||
!config.entity_visibility ||
!config.entity_wind_bearing ||
!config.entity_wind_speed) {
throw new Error(‘Please define entities’);
}
this.config = config;
}
// @TODO: This requires more intelligent logic
getCardSize() {
return 3;
}
}
customElements.define(‘dark-sky-weather-card’, DarkSkyWeatherCard);
hmmm… That looks OK… not sure what the issue is.
Just to be safe, can you increment the version# in your ui-lovelace.yaml, save it then clear your browser cache and refresh the page.
The only time I had this issue was when I had the card spelled wrong but yours looks correct.
which number i must put in the version?
Doesn’t matter as long as it is higher that the current value… It looks like you have v=4. The value you change is in your ui-lovelace file not in the .js file. I mis-stated that above.
Change:
resources:
- url: /local/custom_ui/dark-sky-weather-card.js?v=4
type: js
to
resources:
- url: /local/custom_ui/dark-sky-weather-card.js?v=5
type: js
@maurizio53 I think we may be talking about two different things. The issue you were having should have been solved by adding the visibility sensor setting. See the post above replying to your original message. The issue I was describing above was for a different issue where the card wasn’t even showing up…
class DarkSkyWeatherCard extends HTMLElement {
set hass(hass) {
if (!this.content) {
const card = document.createElement(‘ha-card’);
const link = document.createElement(‘link’);
link.type = ‘text/css’;
link.rel = ‘stylesheet’;
link.href = ‘/local/custom_ui/dark-sky-weather-card.css’;
card.appendChild(link);
this.content = document.createElement(‘div’);
this.content.className = ‘card’;
card.appendChild(this.content);
this.appendChild(card);
}
const getUnit = function (measure) {
const lengthUnit = hass.config.core.unit_system.length;
switch (measure) {
case 'air_pressure':
return lengthUnit === 'km' ? 'hPa' : 'inHg';
case 'length':
return lengthUnit;
case 'precipitation':
return lengthUnit === 'km' ? 'mm' : 'in';
default:
return hass.config.core.unit_system[measure] || '';
}
};
const transformDayNight = {
"below_horizon": "night",
"above_horizon": "day",
}
const sunLocation = transformDayNight[hass.states[this.config.entity_sun].state];
const weatherIcons = {
'clear-day': 'day',
'clear-night': 'night',
'rain': 'rainy-5',
'snow': 'snowy-6',
'sleet': 'rainy-6',
'wind': 'cloudy',
'fog': 'cloudy',
'cloudy': 'cloudy',
'partly-cloudy-day': 'cloudy-day-3',
'partly-cloudy-night': 'cloudy-night-3',
'hail': 'rainy-7',
'lightning': 'thunder',
'thunderstorm': 'thunder',
'windy-variant': `cloudy-${sunLocation}-3`,
'exceptional': '!!',
}
const windDirections = [
'N',
'NNE',
'NE',
'ENE',
'E',
'ESE',
'SE',
'SSE',
'S',
'SSW',
'SW',
'WSW',
'W',
'WNW',
'NW',
'NNW',
'N'
];
var forecastDate1 = new Date();
forecastDate1.setDate(forecastDate1.getDate()+1);
var forecastDate2 = new Date();
forecastDate2.setDate(forecastDate2.getDate()+2);
var forecastDate3 = new Date();
forecastDate3.setDate(forecastDate3.getDate()+3);
var forecastDate4 = new Date();
forecastDate4.setDate(forecastDate4.getDate()+4);
var forecastDate5 = new Date();
forecastDate5.setDate(forecastDate5.getDate()+5);
const currentConditions = hass.states[this.config.entity_current_conditions].state;
const humidity = hass.states[this.config.entity_humidity].state;
const pressure = Math.round(hass.states[this.config.entity_pressure].state);
const temperature = Math.round(hass.states[this.config.entity_temperature].state);
const visibility = hass.states[this.config.entity_visibility].state;
const windBearing = windDirections[(Math.round((hass.states[this.config.entity_wind_bearing].state / 360) * 16))];
const windSpeed = Math.round(hass.states[this.config.entity_wind_speed].state);
const forecast1 = { date: forecastDate1,
condition: this.config.entity_forecast_icon_1,
temphigh: this.config.entity_forecast_high_temp_1,
templow: this.config.entity_forecast_low_temp_1, };
const forecast2 = { date: forecastDate2,
condition: this.config.entity_forecast_icon_2,
temphigh: this.config.entity_forecast_high_temp_2,
templow: this.config.entity_forecast_low_temp_2, };
const forecast3 = { date: forecastDate3,
condition: this.config.entity_forecast_icon_3,
temphigh: this.config.entity_forecast_high_temp_3,
templow: this.config.entity_forecast_low_temp_3, };
const forecast4 = { date: forecastDate4,
condition: this.config.entity_forecast_icon_4,
temphigh: this.config.entity_forecast_high_temp_4,
templow: this.config.entity_forecast_low_temp_4, };
const forecast5 = { date: forecastDate5,
condition: this.config.entity_forecast_icon_5,
temphigh: this.config.entity_forecast_high_temp_5,
templow: this.config.entity_forecast_low_temp_5, };
const forecast = [forecast1,forecast2,forecast3,forecast4,forecast5];
this.content.innerHTML = `
<span class="icon bigger" style="background: none, url(/local/icons/weather_icons/animated/${weatherIcons[currentConditions]}.svg) no-repeat; background-size: contain;">${currentConditions}</span>
<span class="temp">${temperature}</span><span class="tempc"> ${getUnit('temperature')}</span>
<span>
<ul class="variations right">
<li><span class="ha-icon"><ha-icon icon="mdi:water-percent"></ha-icon></span>${humidity}<span class="unit"> %</span></li>
<li><span class="ha-icon"><ha-icon icon="mdi:gauge"></ha-icon></span>${pressure}<span class="unit"> ${getUnit('air_pressure')}</span></li>
</ul>
<ul class="variations">
<li><span class="ha-icon"><ha-icon icon="mdi:weather-windy"></ha-icon></span>${windBearing} ${windSpeed}<span class="unit"> ${getUnit('length')}/h</span></li>
<li><span class="ha-icon"><ha-icon icon="mdi:weather-fog"></ha-icon></span>${visibility}<span class="unit"> ${getUnit('length')}</span></li>
</ul>
</span>
<div class="forecast clear">
${forecast.map(daily => `
<div class="day">
<span class="dayname">${(daily.date).toString().split(' ')[0]}</span>
<br><i class="icon" style="background: none, url(/local/icons/weather_icons/animated/${weatherIcons[hass.states[daily.condition].state]}.svg) no-repeat; background-size: contain;"></i>
<br><span class="highTemp">${Math.round(hass.states[daily.temphigh].state)}${getUnit('temperature')}</span>
<br><span class="lowTemp">${Math.round(hass.states[daily.templow].state)}${getUnit('temperature')}</span>
</div>`).join('')}
</div>
<br><span class="unit">${hass.states[this.config.entity_daily_summary].state}</span></br>`;
}
setConfig(config) {
if (!config.entity_current_conditions ||
!config.entity_humidity ||
!config.entity_pressure ||
!config.entity_temperature ||
!config.entity_visibility ||
!config.entity_wind_bearing ||
!config.entity_wind_speed) {
throw new Error(‘Please define entities’);
}
this.config = config;
}
// @TODO: This requires more intelligent logic
getCardSize() {
return 3;
}
}
customElements.define(‘dark-sky-weather-card’, DarkSkyWeatherCard);
this is the JS
@Schmidij_ch the only thing I can see that is different (not necessarily wrong), is that you still have the definition for weather-card.js in your resources section of ui-lovelace.yaml. It doesn’t look like the file still exists in your custom-ui directory. Like I mentioned I don’t know if it is an issue or not but try commenting it out. I am wondering whether if one of the files in the resources section can’t be found then perhaps it doesn’t load any of the resources… It’s a stretch I know but I don’t see anything else that looks wrong and as long as you have restarted your host after creating the www and custom-ui directories it should work…
As always, just to be safe make sure you have cleared your browser cache and / or incremented the version number in ui-lovelace to ensure any new card.js definition gets loaded.
Ok, thanks… i’ll add that sensor and see what’s going on…