Can you post the code you have in now?
Also only the closing part I can see
alias: GoGoGate open licht aan
trigger:
platform: state
entity_id: cover.hek
from: "closed"
to: "open"
condition:
condition: and
conditions:
- condition: time
after: '00:00:00'
- condition: state
entity_id: sun.sun
state: 'below_horizon'
action:
- service: scene.turn_on
entity_id: scene.garden_lights_bright
- service: switch.turn_on
entity_id: switch.qubino_goap_zmnhbdx_flush_2_relays_switch
alias: GoGoGate dicht licht uit
trigger:
platform: state
entity_id: cover.hek
from: "open"
to: "closed"
condition:
condition: and
conditions:
- condition: time
after: '00:00:00'
- condition: state
entity_id: sun.sun
state: 'below_horizon'
action:
- service: scene.turn_on
entity_id: scene.garden_lights_dim
- delay:
minutes: 1
- service: switch.turn_off
entity_id: switch.qubino_goap_zmnhbdx_flush_2_relays_switch
Try changing this:
alias: GoGoGate open licht aan
to this:
- alias: GoGoGate open licht aan
Make sure the a in alias lines up with the t in trigger below it.
Nope nothing
Does anything show up in check config
No that is the case. Green as grass.
I’m at a loss of words, but What I would do is delete the open part of the automation, save it made reload to make sure the close part works, then I would retype it below the close part of the automation. Re-type and not copy and paste.
did you look under the unused entities sections?
Yes and found it. But how do I get that one on my UI
Uhm no. After the change, close first and open next I now see only the open part and closed is not in the UI and the unused entities section. Both are now the open automation.
Make sure both of your alias have a dash in front of them.
- alias: GoGoGate open licht aan
Also, if you see the open now make sure it works.
Open works. Lights go on etc. But the closed I can not see in the UI and also closing the gate is not turning lights off.
Just did and now both are there. Now testing.
Awesome so they both work just need to get both of them to load.
Open and close are working. So that part is covered. I will test tomorrow when the sun is up if the lights are not going on and off. And then get the rest of the automation back to work again.
For now I’m off to bed. 01:17 here and have to get up early.
Cheers and thanks for all patients and help.
- alias: GoGoGate dicht licht uit
trigger:
platform: state
entity_id: cover.hek
from: "open"
to: "closed"
condition:
condition: and
conditions:
- condition: time
after: '00:00:00'
- condition: state
entity_id: sun.sun
state: 'below_horizon'
action:
- service: scene.turn_on
entity_id: scene.garden_lights_dim
- delay:
minutes: 1
- service: switch.turn_off
entity_id: switch.qubino_goap_zmnhbdx_flush_2_relays_switch
- alias: GoGoGate open licht aan
trigger:
platform: state
entity_id: cover.hek
from: "closed"
to: "open"
condition:
condition: and
conditions:
- condition: time
after: '00:00:00'
- condition: state
entity_id: sun.sun
state: 'below_horizon'
action:
- service: scene.turn_on
entity_id: scene.garden_lights_bright
- service: switch.turn_on
entity_id: switch.qubino_goap_zmnhbdx_flush_2_relays_switch
This is the code for now!
That is awesome to hear that things are working, and I’m glad that I could help, I was were you are at one time. Sleep tight.