Would love to see an enhancement for the delay function to pass it a state of an entity.
- delay
entity_id: light.somewhere
state: 'on'
So the delay would wait until the next sequence was triggered.
This is similar to
Would love to see an enhancement for the delay function to pass it a state of an entity.
- delay
entity_id: light.somewhere
state: 'on'
So the delay would wait until the next sequence was triggered.
This is similar to