However tried to create a first level visual designer. At this moment this is very basic and probably the value offered is to build half-baked code and further manually update. The hardest part of X-Y coordinates for widgets can be visually arranged. Will add new features as and when I start learning LVGL. Consider this a Pre-Alpha version.
wonderful tool, was looking for stgh like this long time.
you want to keep the lvgl->pages->widget hierarchy? I tried to import mine which do not use pages.
One thing I’ve noticed straight away though is that when adding an ‘arc’ there is no option to adjust the arc settings such as start and end limits etc. That has been something I was struggling with when trying to create nice arcs manually.
Very nice one,
The display sim is a keen piece too.
As spoken before basic ctrl-c-v, a bit more detailed config types would be very welcome, like:
padding, styling, widget specific settings, layouts please if you have the time/energy/nerves/etc… please