Fire ifttt script

Hey there,

I’m having a slight issue firing an ifttt script from a scene.

Here is the code I am using:

scene 1:
  - name: Morning
    entities:
      switch.fan: off
      switch.curtians: on
      switch.coffee_maker: on
    action:
      service: ifttt.trigger
      data: {"event": "morning"}

If I could get a hand with this, I’d really appreciate it!

Thank you

I see that “curtains” is misspelled, unless that’s how it’s spelled elsewhere of course.

Yeah it’s spelled wrong. With my halfwit brain that’s how I spell it. It’s consistent through my setup.