🔹 fold-entity-row - Hide away stuff in entities cards

Do not invent options ).
You may try using “custom:template-entity-row” for customizing/not showing a state.
Also, you may hide a state for a standard entity row by card-mod, there should be a ready example on the link I provided above.

I didn‘t invent „show_state: false“, I‘ve found it in other posts! :joy:

Can you give me a closer hint where to find that example?

Someone did not read Docs & posted smth, another guy took it “as is” - this is how fake news are spread)).

No, cannot, sorry, follow the link I gave you, it is there…

„show_state“ is in the GitHub documentation of lovelace-multiple-entity-row :thinking:

This option may belong to many cards - & may be absent for some card, it is normal.

Now I‘ve found that one…

Hiding an icon or a state

…and it hides the state with this code:

type: entities
entities:
  - entity: binary_sensor.alle_fenster
    card_mod:
      style:
        hui-generic-entity-row:
          $: |
            .text-content:not(.info) {
              display: none;
            }

But when I add „ type: custom:fold-entity-row“…

type: entities
entities:
  - entity: binary_sensor.alle_fenster
    type: custom:fold-entity-row
    card_mod:
      style:
        hui-generic-entity-row:
          $: |
            .text-content:not(.info) {
              display: none;
            }

… it’s back again:

How can I hide the state in this card type?

Do not have a ready example.
Go to card-mod thread → 1st post → that link
Find there examples for fold-entity-row & adapt for your needs.

I‘ve found a solution: I set the the type of the head and the entities to custom:multiple-entity-row and then can use card_mod for them:

      - type: custom:fold-entity-row
        open: true
        head:
          entity: binary_sensor.alle_fenster
          type: custom:multiple-entity-row
          show_state: false
        state_color: true
        card_mod:
          style: |
            :host {
              --state-binary_sensor-on-color: red;
              --state-binary_sensor-off-color: green;
            }
        entities:
          - entity: binary_sensor.fenster_gastebad_contact
            type: custom:multiple-entity-row
            show_state: false
          - entity: binary_sensor.fenster_bad_contact
            type: custom:multiple-entity-row
            show_state: false
          - entity: binary_sensor.fenster_schlafzimmer_contact
            type: custom:multiple-entity-row
            show_state: false
          - entity: binary_sensor.fenster_lilli_contact
            type: custom:multiple-entity-row
            show_state: false
          - entity: binary_sensor.fenster_marie_contact
            type: custom:multiple-entity-row
            show_state: false

I have another question: Shouldn’t child elements of a group that are group parents themselves automatically be expandable as well (without listing them as entities)?

Like with this code:

type: entities
entities:
  - type: custom:fold-entity-row
    head:
      entity: light.alle_lichter

I only get this, although all of the children are group parents:

Hi, I’m trying to move everything to the left, and I have to remove the icons, why doesn’t the style work?

type: custom:fold-entity-row  
head:
  type: section
  label: Aperture
  style: |
    :host div#items {
        margin: -100px -200px -200px -20px;
    }
entities:
  - entity: sensor.conteggio_aperture_posta_giornaliere_lettura
    name: Aperture giornaliere
  - entity: sensor.conteggio_aperture_posta_mensili_lettura
    name: Aperture mensili
  - entity: sensor.conteggio_aperture_posta_annuali_lettura
    name: Aperture annuali

Firstly, left padding on this card is managed via an inbuilt setting. See the documentation for details on the padding: key.

Secondly, it looks like you are trying to apply changes via the custom frontend component card-mod: do you actually have it installed? And which version? Since version 3.4.0, all styles need to be under an explicit card_mod key.

If wanting to remove the display of icons from entities for example, then you are probably better off asking this in the dedicated thread for card-mod, where you find detailed explanations and examples, especially in this excellent post by community member Ildar_Gabdullin.

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