please add the attribute volume_level to the media_player even when in the ‘off’ state
I’ve been trying to record and restore in a scene on the fly without success, only now realizing (not yet confirmed though) the volume is not available on the players when they’re not playing.
that leaves us with the only option of either first awaking the players with some other sound, (reviving the current volume level) , recording that on the fly (can it be done?) to be able to restore lateron.
or, even more verbose: end the automation with a manual volume setter. a hard rest really, because the players (I use a group of players) dont necessarily have the same level to begin with.
Adding the volume to the entity would solve all and make at way more elegant to script.
thanks for considering