Iâm not sure what you need from me exactly. Is below relevant data for you ?
It says âios sound disabled by alert onceâ but it sure did play default sounds (after my custom one) + vibrate, like 3-4 times shortly after the first custom one.
Can you circle which node you need, with which tab ? (âstep detailsâ ?). Iâm fairly new to HA.
Thank you for trying. It could be an iOS issue too, refusing to silence an alert maybe (security concerns ?) but I canât be the only one experiencing this spam, am I ?
Started to play with frigate and added notifications, I do get them in my iphone and I see the actions, but clicking on any of them will bring up the companion app but not the clip or snapshot.
Hi, this blueprint is really nice and it works well! Thank you for this!
Will there be an option to send the cropped frame to the TV notification instead of the full screen. As the TV is much further away and a little cropping would help. Itâs also to see what it detected as well⊠if it crops to a tree (or spiderwebs) for example i know itâs wrong in some way (and the less computer minded would also figure this out on their own this way).
Playing a clip (as a 2nd option) would also be nice but i know you might run into issues with the app on the TV it self, so this is just a thought.
As far as I remember it doesnât work the same way the mobile app does but if you crop it within frigate config that might work, but affect everything.
Canât send videos with the tv app. There are others out there and if someone wants to make a pull request to change to a more capable one they have found that would be great
This never ends up running so there are no traces to look at.
To make sure my setup is working I took the suggested simple automation mentioned in frigate docs. This is using the same topic in mqtt that the blueprint wants to use.
This automation is working. So I am not able to figure out why the automation via blueprint does not even get triggered to be able to see the traces. I am seeing no errors in HA logs either.
Frigate: 0.14.1
Frigate Integration: 5.4.0
Home Assistant: 2024.9
It is the name of the camera. I selected this from the UI where it shows camera entities.
Edit: Just saw the readme that the Frigate camera name and entity name need to match. Currently they do not. In Frigate camera is called âliving_roomâ. So I think that might be it. I will rename the entities in HomeAssistant and see if that helps.