Have a simple string input as Blueprint selector?

Is there no way to have a simple text input to enter a string as a blueprint selector ? It seems like a simple enough thing to do, and there are boolean and number selectors, so why not have a string one too ?

You can:

input:
  my_cool_string:
    name: String input
    description: "string to be used in blueprint"
    default: ""
1 Like

Thanks @Burningstone. I figured it out on my own in the meantime but that is indeed the answer