Hi all,
I’m trying to add buttons to control my speakers and am trying to figure out how to remove the State of the Entity that is shown as text by default.
Here’s a screenshot of the situation and the code block for it below:
type: custom:mushroom-chips-card
chips:
- type: entity
entity: scene.speaker_vol_down
show_state: false
tap_action:
action: toggle
icon: mdi:volume-minus
Normally for other button or tile cards the show_state: false
should work, but can’t seem to get it to disappear here.
Context: this entity is a scene imported from Smart Life to control an IR remote blaster for the corresponding button on my speaker’s remote.