The behavior of the widgets in iOS is broken. When a widget activity is tapped, rather than running the scene (expected behavior, and what it was doing properly up until yesterday) it opens the HomeAssitant app and then the scene which requires a second click to actually run the scene. So instead of one click, it’s two and takes much longer and is super annoying.
Same issue… if I had a gauge with a script it works as before, anyone find a workaround?
Same. just started happening. ARGH
same thing here! super annoying…
It’s been a few days; has anyone been able to come up with a good workaround?
Same here. Not sure what caused it or if there’s a way to get the old behavior back.
Last update solved this issue
it’s still broken for me… even after updating the app. am i missing something?