Thanks, with the image the positioning is correct. However, the graph is not showing. the plugin and history data is present. Below, the output of only the graph part of your sample and the output of your button beneath it.
No, just copied the code,pasted it into an include. Created the simple view and it works except for the graph (which works fine if just copy/pasted that as a separate card). I might try it with a few different sensors as there seems some logic in the code which might affect this in your code
Interesting, it actually just works, it only takes a very long time before it is displayed on the tile (so I didnāt see it before). If you wait a minute the graph is there. I think this is directly related to the graph component and maybe the recorded history. I will try to look into that. Thanks for your great help and your work in this topic!
UPDATE: It is caused by the āupdate_intervalā property, when remove this it displays in a second. Not sure why that doesnāt affect the standalone graph, that doesnāt make much sense.
Can someone help me get into these attributes? Iām looking to have a button card for each of my BOSE SoundTouch players. These like the Sonos can be paired together into a āplay allā so they all have the same timing for the music.
I would like to have a button card for each SoundTouch player that will be āonā when that speaker is part of the play all zone. If it is not in the play all zone then I would like to be able to tap_action the card to send the play all command to BOSE Soundtouch.
When I look at the states for the media player I get the following (below). I would like to be able to detect and put the button card āonā when the player is in the soundtouch_group.
Basically I want to capture if media_player.soundtouch_living_room is in the list of soundtouch_group. Iām not sure how to write this if statement since what comes back in soundtouch_group is a list.
entity: media_player.soundtouch_living_room
state: playing
Seem to be having a problem set a card color dependent on if one state is greater than another entities state (one is target temperature, the other is actual temperature, I want it red when itās heating and green when itās reached target temperature).
Iām trying to choose a different entity_picture based on the current user, but itās not working. Any suggestions are much appreciated.
In the following configuration, the template for entity_picture always evaluates to true, regardless of user. I have also tried using user IDs instead of user names.
Iām working on getting my blinds into cards. So far I have this layout with the buttons along the bottom. I would like to have the buttons down the right hand side. I canāt figure out the css for this. Lack of knowledge on my side and Iām a loop of try it now, try it now and is becoming frustrating. Could someone with css know how help me get the buttons to the right hand side in a column?
The yaml I have for that part is
styles:
grid:
- grid-template-areas: '"i i i i i" "n n n n n" ". up stop down ."'
- grid-template-rows: min-content 1fr 0.28fr
- grid-template-columns: 5% 1fr 1fr 1fr 5%
Thank you! That is just what I needed. I am so new to Home Assistant (coming from HomeSeer) that I just need to get something into production on my panels. Mad rush for approval factor. I am planning on learning css in the future. Thank you for getting me over the hump!!
grid:
# - grid-template-areas: '"i i i i i" "n n n n n" ". up stop down ."'
# - grid-template-rows: min-content 1fr 0.28fr
# - grid-template-columns: 5% 1fr 1fr 1fr 5%
- grid-template-areas: '"i i up ." "n n stop ." ". . down ."'
- grid-template-rows: 1fr 1fr 1fr
- grid-template-columns: 1fr 1fr 1fr 10%
Iām planning on adding the % open under the name (Left) and then an icon top left representing the blind itself.
A long press on the button will eventually bring the user a popup with sliders for all of the blinds for more precise control.