copy the whole automation here to check.
Check the status of the sensor.
binary_sensor.0x00158d0003fa5728_contact it must be on or off
in automation show this:
Not supported action:
data: {}
entity_id: input_boolean.kapu
service_template: input_boolean.turn_{{ states('binary_sensor.0x00158d0003fa5728_contact') }}
this template show the sensor state:
{{ states('binary_sensor.0x00158d0003fa5728_contact') }}
ON
Uppercase ON?
it should be lowercase on i think
like input_boolean.turn_on
not input_boolean.turn_ON
Sorry, lowercase the on!
- data: {}
entity_id: input_boolean.kapu
service_template: "input_boolean.turn_{{ states('binary_sensor.test_motion4_2') }}"
add this "
Users will have to decide but the code is now slightly faster also thanks to this modification
Iād have done it slightly differently than what is proposed here as a solution:
- Make an
input_boolean
turn on for 20 sec and then off after those 20sec - use a template state in button-card to match the
input_boolean
āson
state and add the blink animation to the icon while thisinput_boolean
is on.
This would largely reduce the code size.
Ok, it is working but in the automation show this message: Not supported action
So donāt know why, but it is ok. Thank You!
Good idea, but I canāt do this.
Can you share a code? Thank you
Expected behaviour :
- gate is closed. button icon is showing door_closed. no blinking. door_closed_state sensor is on
- press the icon
- gate starting to open, icon starting to blink, door_closed_state sensor is off
- after 20s the gate is opened. blinking stopped, icon shows door is opened.
Icon must reflect the actual status of the door (closed, opening-closing, opened).
No I have this:
When the gate opening, blinking the door icon till closed. But if I leave open the gate the blinking never stop. So I need stop after 20 sec. How to do that?
aspect_ratio: 2/1
entity: binary_sensor.0x00158d0003fa5728_contact
name: Gate
show_icon: true
show_state: true
state:
- color: 'rgb(21, 255, 0)'
icon: 'mdi:door-open'
styles:
icon:
- animation: blink 2s ease infinite
value: 'on'
- color: 'rgb(255, 0, 0)'
icon: 'mdi:door-closed'
value: 'off'
tap_action:
action: call-service
service: switch.toggle
service_data:
entity_id: switch.electrodragon_relay1
type: 'custom:button-card'
- animation: blink 2s ease 20s
If I change infinite to 20s no blinking at all.
my mistake, read the docs wrong
- animation: blink 2s ease 10
Now it is perfect! Thank You!
But it is just start blinking when the status is already changed to on or off. not when i press the button.
@RomRider would it be possible to add a triple_tap_action by any chance please?
I would like to emulate some physical zigbee switches within Home Assistant using button card that use a combination of single, double, triple, and hold actions.
I was hoping that as you already cater for single, double, and hold, it may be fairly easy to implement a triple tap option please?
TIA
@RomRider is it possible to also get hold_hold and hold_release
This card currently only uses hold_release which intermittently does not work so well on mobile devices (impacting WAF ) be awsome if just holding the button down would result in triggering the action
i see there is a semi-related Issue and PR on GH, but it seems to have gone stale
Have problem with the blink. If I refresh the browser always start blinking for 10 sec. Is it possible to setup only blink when the gate sensor change from off to on?
Nope, thatās how CSS works. If the state is on, the CSS will play.
Is it possible to have the state spin true/false based upon fan attribute?
Iāve tried this, and it does not workā¦
state:
- value: "cool"
icon: mdi:fan
spin: >
[[[
if (states['climate.bedrooms'].attributes.fan_action == 'Running')
return 'true'
else
return 'false'
]]]