Last 1.3.2-hotfix solved the black bar issue.
swiping for left main menu still not possible.
I’ve solved the issu by adding an entry to each room card: “entity: sun.sun”. After this cards are restored.
None of the latest updates are fixing the issues for me unfortunately!
Still getting this issue no matter what I do.
For that you will need to update the iOS app as mentioned by the release notes.
For most modern android devices it’s best to use the mobile-tapbar theme
@Dwebster please update button-card and remove all caches as that error is caused by an incompatible version to the HA release
After the v1.3.2-hotfix the offset space moved at the bottom
With the latest update all issues are resolved Thanks!
Quick question. How can I ensure to change the color of the icons in card room for a certain status?
For example I have the climate as an icon, but this does not change the color if climate is on, off, or at auto? Similar to a mediaplater, how to ensure the icon gets a certain color if mediaplayer is on?
Cheers.
Hi all,
I was having the same “cannot read properties of null” issues many others were having, and I’ve updated and reloaded cache and themes, and all of my ULM cards are now back in working order, except for the Welcome Scenes card - I’m seeing the following, which appears to be an issue with the custom button card - is anyone else using the Welcome Scenes card and experiencing this issue?
I have a customized version of this card and at first I thought maybe there was an error in my code, but even after switching to the stock card I still get this same error. Any help or insight would be appreciated!
I have no issues with the welcome card. Did you restart HA as this worked for me after loading the themes script in devs.
Thank you! Adding the entity: back on those two room cards got them working again. The wiki still shows its not a required entry but looks like after the recent update it now is.
Yes, unfortunately no difference after restarting.
For the colored icons issue you are having - it looks like you have things configured properly for the fans in those rooms, you should be able to set up the other icons in the same way with different colors - what is your config for the fan icons?
In line with all the problem reports here - is anyone’s Tab Bar (on iOS) suddenly on top instead of the bottom? Nothing I do seems to fix this on Safari as browser - not the app.
Are you using the custom welcome card?
I believe for the fan the icon is working because this is just on or off, however for climate or mediaplayer this is not working.
In yaml I have for the icons the template as per card usage description and did nog change anything. So for example;
‘’’
templates:
- green_on
- red_off
‘’’
So this works for the fan but not for climate?
Welcome card
Try clearing the browser cache. I had to do that after updating to get everything to show up.
Interesting. I had been using a custom version of the Welcome Scenes card and I thought maybe that had something to do with it, so I replaced it with the stock Welcome Scenes card but I still get the error in my original post.
I had a similar situation on the colored icons, I ended up creating custom colors for them. For example, I have a lock icon here that shows green when locked and red when unlocked:
Because it is a lock, and the state shows as “locked” or “unlocked”, it wouldn’t work with just “on” and “off” states, so I located the colors folder (custom components > ui_lovelace_minimalist > ui_minimalis__/ulm_templates > card_templates > colors) and using the “red_on” code, I changed the “value” and “id” lines to read “unlocked”. I would copy the original code to a new yaml file before saving. I created a “custom_colors” folder under ui_lovelace_minimalist > custom_cards and added my new color yaml files there.
---
red_unlocked:
state:
- styles:
icon:
- color: "rgba(var(--color-red),1)"
label:
- color: "rgba(var(--color-red-text),1)"
name:
- color: "rgba(var(--color-red-text),1)"
img_cell:
- background-color: "rgba(var(--color-red), 0.2)"
value: "unlocked"
id: "unlocked"
Ultimately this lets you set colors based on whatever the state is for your device - so for climate, if the state is "heat’, you could do
---
red_heating:
state:
- styles:
icon:
- color: "rgba(var(--color-red),1)"
label:
- color: "rgba(var(--color-red-text),1)"
name:
- color: "rgba(var(--color-red-text),1)"
img_cell:
- background-color: "rgba(var(--color-red), 0.2)"
value: "heat"
id: "heat"
Or if you prefer more of an orange color you can adjust the colors, do blue for “cool”, etc. You would then plug in your new custom color under the templates portion of the card code:
templates:
- red_heating
Hope this helps.
If anyone happens to have the same issue or an idea on the Welcome Scenes card, please let me know!
Unfortunately after the last update some things were out of place, they are:
-
card_light
It is not keeping the entity color “rgb lamp” when changing the color, when changing the light intensity and when turning it off and on.
Demonstration: https://youtu.be/Kt88lkqSs10 -
card_graph
The temperature or humidity widget got two colors, as if the entity was turned on.
Note: I always read the update notes, so follow the steps requested for the last update.
I thank you for your attention!
Amazing. Cheers and this is exactly what I wanted to achieve. Many thanks.
Hopefully you will figure out a solution for your issue. For me it worked when I redownloaded button card, reloaded the themes through devs, cleared cache and restared HA.
Looks like the most recent hotfix corrected my issue! Welcome Scenes card is working properly again!
Great to hear!
Quick another question. Is it possible to have more than 4 icons on the room card? And if so, how should I change this?