Hi togehter,
is is possible to get these animations working for button-card?
Thanks
Dominik
Hi togehter,
is is possible to get these animations working for button-card?
Thanks
Dominik
Quick question for the person card in UI-Minimalist. I use a dark mode and was wondering, when someone is not home, when I tap on them and the map comes up, it is very dark and hard to read. Is there a way to have the map still shown in light mode without having to have everything else in light mode (in other words, the google map that is embeded, have that be independent of the light/dark mode and set on itās own)?
What version of HA do you use? Because the map in dark mode used to be really hard to read but this has much improved quite a while ago. If it is an old version, updating might already help a lot.
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I am using the theme minimalist-desktop and it always looks like this - very dark:
I put mine in for comparison, I guess the colors are the same but I think the surroundings add some more depth so it feels less dark.
Drats I thought you were saying yours was lighter. Any way to force just the map tro use a light background? That would be MUCH better, wouldnāt it?
Hey guys,
Can anyone share some ideas/ what they are doing for 2k portrait dashboards?
Im using dakboard with a button that takes me to HA and custom dash for the big screen (27") but Im not sure what it should look like and want some inspiration?
Thanks
https://ui-lovelace-minimalist.github.io/UI/usage/cards/card_navigate/#usage
Can I use this to navigate to a external URL, how would I do that?
Thanks
Quick question! is the Person Card broken? I am expecting to see the userās photo but I donāt!
instead I am getting this.
here my yaml code, am I missing something?
- type: horizontal-stack
cards:
- type: 'custom:button-card'
template: card_person
entity: person.saeed
variables:
ulm_card_person_entity: person.saeed
ulm_card_person_use_entity_picture: true
ulm_card_person_icon: mdi:face-man
ulm_card_person_battery: sensor.battery_iphone
ulm_card_person_eta: sensor.waze_travel_time_person
ulm_address: sensor.s10_mike_gegeocodeerde_locatie
@Sisimomo I tried the very-cool looking custom_card_sisimomo_printer
in my Minimalist dash today, but Iām not seeing any bars. I do have Bar Card installed via HACS, are there other dependencies Iām missing?
At the moment you need to manually apply PR as mentioned here:
Itās because of a card_mod change.
Hey, in case you didnāt get the nav working, hereās what I did:
- view_layout:
grid-area: "welcome"
type: "custom:button-card"
template: card_welcome_scenes
triggers_update: "input_boolean.minimalist_dropdown"
variables:
ulm_translation_scenes: ""
ulm_card_welcome_scenes_collapse: "input_boolean.minimalist_dropdown"
ulm_weather: "weather.forecast_home"
entity_1:
entity_id: binary_sensor.pill_constant
nav_path: "home"
icon: "mdi:home"
name: "House"
color: "blue"
entity_2:
entity_id: binary_sensor.pill_constant
nav_path: "speakers"
icon: "mdi:speaker"
name: "Music"
color: "yellow"
entity_3:
entity_id: binary_sensor.pill_constant
nav_path: "cameras"
icon: "mdi:cctv"
name: CCTV
color: "green"
entity_4:
entity_id: binary_sensor.pill_constant
nav_path: "garage"
icon: "mdi:garage"
name: Garage
color: "purple"
Hi there, I try to change the icons in chip_icon_double_state or chip_icon_state but after editing there are no icons rather the icon code is shown up
- type: "custom:button-card"
template: chip_icon_double_state
variables:
ulm_chip_icon_double_state_icon: mdi:fire
ulm_chip_icon_double_state_entity_1: sensor.easyweatherv1_6_5_indoor_temperature
ulm_chip_icon_double_state_entity_2: sensor.easyweatherv1_6_5_indoor_humidity
ulm_chip_navigate_path: /lovelace-minimalist-ui/0
- type: "custom:button-card"
template: chip_icon_state
variables:
ulm_chip_icon_state_icon: mdi:clock
ulm_chip_icon_state_entity: sensor.ipad_schlafzimmer_energy_total
I tried with and without quotes but both didn`t work.
WhatĀ“s wrong in my code?
In chip_mdi_icon_only everything works fine:
- type: "custom:button-card"
template: chip_mdi_icon_only
variables:
ulm_chip_mdi_icon_only_entity: binary_sensor.bedroom_master_closed_door
ulm_chip_mdi_icon_only_icon: mdi:fire
@MacPurschi: Thereās basically nothing wrong with your code. The problem is that the chip is made for emojis and not for material based icons. So you can use an emoji or adapt the template code accordingly.
Below is an example. Not perfect but it works:
- type: 'custom:button-card'
template: chip_icon_double_state_mdi
variables:
ulm_chip_icon_double_state_mdi_icon: mdi:lightbulb
ulm_chip_icon_double_state_mdi_entity_1: sensor.house_phase_b_active_power
ulm_chip_icon_double_state_mdi_entity_2: sensor.house_phase_c_active_power
ulm_chip_navigate_path: /lovelace-minimalist-ui/0
#ulm_chip_mdi_icon_state_icon_color: red
#ulm_chip_mdi_icon_state_label_color: green
Template Code
---
### Chip Icon Double State mdi ###
chip_icon_double_state_mdi:
template: "chips"
tap_action:
action: "navigate"
navigation_path: "[[[ return variables.ulm_chip_navigate_path; ]]]"
triggers_update:
- "[[[ return variables.ulm_chip_icon_double_state_mdi_entity_1 ]]]"
- "[[[ return variables.ulm_chip_icon_double_state_mdi_entity_2 ]]]"
show_icon: true
icon: "[[[ return variables.ulm_chip_icon_double_state_mdi_icon ]]]"
label: |
[[[
var state1 = "";
if (states[variables.ulm_chip_icon_double_state_mdi_entity_1].state){
var state1 = helpers.localize(states[variables.ulm_chip_icon_double_state_mdi_entity_1])
}
var state2 = "";
if (states[variables.ulm_chip_icon_double_state_mdi_entity_2].state){
var state2 = helpers.localize(states[variables.ulm_chip_icon_double_state_mdi_entity_2])
}
return state1 + " ā¢ " + state2 ;
]]]
styles:
icon:
- color: "[[[ return variables.ulm_chip_mdi_icon_state_icon_color; ]]]"
label:
- color: "[[[ return variables.ulm_chip_mdi_icon_state_label_color; ]]]"
You have to add a profile picture under āSettingsā ā āPeopleā ā āYOUR USERā
The template code doesnāt seem to be designed for the optional variables.
In my opinion it should look like this:
---
### Card Generic ###
card_generic:
template:
- "icon_more_info_new"
- "ulm_translation_engine"
variables:
ulm_card_generic_icon: "[[[ return entity.ulm_card_generic_icon ]]]"
ulm_card_generic_name: "[[[ return entity.ulm_card_generic_name ]]]"
ulm_outlet_power_enable_popup: false
ulm_card_generic_color: "[[[ return entity.ulm_card_generic_color ]]]"
ulm_card_generic_force_background_color: false
And make sure there is no space:
And donāt mix characters:
Use either single or double quotes
Hi, I could do with some help.
Iām using āroom cardā and I would like to change le main icon depending on the state.
For example gate is closed > icon of the closed gate. If open > icon gate open.
Thanks
Anyone using the weather-forecast card? I cant get it to show the full forecast
cards:
- view_layout:
grid-area: "weather"
type: weather-forecast
entity: weather.openweathermap
forcast_type: daily
show_forecast: true
show_current: true
show_day_name: true
Is my YAML
Is what I get, I have seen people using this with minimalist with the full forecast. Can anyone share their working YAML with me please? Thats all I want
Thanks
Is there a way to fill a view with all the lights using auto-entities and than displaying them with de light-card which is in the minimalistic dashboard?
'This is the yaml i used.
1title: "Lichten"
path: "verlichting"
cards:
- type: "custom:button-card"
template: chip_back
variables:
ulm_chip_back_path: home
- type: custom:auto-entities
card:
type: vertical-stack
cards:
- type: "custom:button-card"
template: card_light
variables:
ulm_card_light_enable_slider: true
ulm_card_light_enable_color: true
ulm_card_light_force_background_color: true
filter:
include:
- domain: light
options:
tap_action:
action: toggle
exclude:
- entity_id: light.hal_schakelaar
show_empty: false