Mushroom Cards - Build a beautiful dashboard easily 🍄 (Part 1)

where is that card coming from?

Indentation is wrong.


type: custom:stack-in-card
cards:
- type: grid
  square: false
  cards:
  - …

1 Like

It’s the new tabbed-card :slight_smile:

You can do this in the “Raw configurator editor”. You can open it via three dots menu while editing dashboard.

yeah found it in Hacs

You mind sharing - looks simple and awesome!

Hi thank your for sharing your code.
i tried to add this to my card including the animations that you recently provided. But somehow the animations don’t work. can you please tell me where i have to make changes in code ?
image

type: custom:stack-in-card
cards:
  - type: custom:mushroom-climate-card
    entity: climate.smart_ac_control_wr2991201792
    hvac_modes:
      - heat
      - cool
      - fan_only
    show_temperature_control: true
    layout: horizontal
    name: Schlafzimmer Klima
    icon: mdi:air-conditioner
    double_tap_action:
      action: more-info
  - type: custom:stack-in-card
    cards:
      - type: grid
        square: false
        columns: 2
        cards:
          - type: custom:mushroom-entity-card
            entity: sensor.wohnzimmer_temperature
            primary_info: state
            secondary_info: name
            name: Temperature
            icon_color: green
          - type: custom:mushroom-entity-card
            entity: sensor.wohnzimmer_humidity
            primary_info: state
            secondary_info: name
            name: Humidity
            icon_color: blue
      - type: custom:mini-graph-card
        entities:
          - entity: sensor.wohnzimmer_temperature
            name: Temperature
            color: '#00bb33'
          - entity: sensor.wohnzimmer_humidity
            name: Humidity
            color: '#2196f3'
            y_axis: secondary
        hours_to_show: 24
        line_width: 3
        font_size: 50
        animate: true
        show:
          name: false
          icon: false
          labels: true
          state: false
          legend: false
          fill: fade
card_mod:
  style: |
    mushroom-shape-icon {
      {% if is_state(config.entity, 'heat_cool') %}
        --card-mod-icon: mdi:autorenew;
        animation: spin 3s ease-in-out infinite alternate;
      {% elif is_state(config.entity, 'heat') %}
        --card-mod-icon: mdi:fire;
        animation: heat 2s infinite;
      {% elif is_state(config.entity, 'cool') %}
        --card-mod-icon: mdi:snowflake;
        animation: cool 6s ease-in-out infinite;
      {% elif is_state(config.entity, 'dry') %}
        --card-mod-icon: mdi:water-percent;
        animation: dry 1.5s linear infinite;
      {% elif is_state(config.entity, 'fan_only') %}
        --card-mod-icon: mdi:fan;
        animation: spin 1s linear infinite;
      {% else %}
        --card-mod-icon: mdi:air-conditioner; 
      {% endif %}
      display: flex;
    }
    @keyframes cool {
      0%, 100% { transform: rotate(25deg); }
      25% { transform: rotate(-25deg); }
      50% { transform: rotate(50deg); }
      75% { transform: rotate(-50deg); }
    }
    @keyframes heat {
      0%, 100% { --icon-color: rgba(var(--rgb-red), 1); }
      10%, 90% { --icon-color: rgba(var(--rgb-red), 0.8); }
      20%, 80% { --icon-color: rgba(var(--rgb-red), 0.6); }
      30%, 70% { --icon-color: rgba(var(--rgb-red), 0.4); }
      40%, 60% { --icon-color: rgba(var(--rgb-red), 0.2); }
      50% { --icon-color: rgba(var(--rgb-red), 0); }
    }
    @keyframes dry {
      0%, 100% { --icon-symbol-size: 21px; }
      10%, 90% { --icon-symbol-size: 22px; }
      20%, 80% { --icon-symbol-size: 23px; }
      30%, 70% { --icon-symbol-size: 24px; }
      40%, 60% { --icon-symbol-size: 25px; }
      50% { --icon-symbol-size: 26px; }
    }

12 Likes

In 2022.11. show the box color…how to add
box-shadow: none; dont work

3 Likes

You can reverse the Mushroom Card like this:

Mushroom Reverse

type: custom:mushroom-template-card
primary: Mushroom
icon: mdi:mushroom
icon_color: red
card_mod:
  style:
    mushroom-state-info$: |
      .container {
        transform: scaleX(-1);
        text-align: right;
      }
    .: |
      ha-card {
        transform: scaleX(-1);
        transition: 0s;
      }
7 Likes

Is there a way to animate the icon in a mushroom-chips-card?
Sorry, couldn’t find the solution scrolling through the whole thread.

My code (thats’ currently not working):

  - type: custom:mushroom-chips-card
    chips:
      - type: template
        entity: sensor.solar_poweractueel
        icon: mdi:solar-power-variant
        icon_color: amber
        content: ''
        tap_action:
          action: navigate
          navigation_path: energy
        card_mod:
          style:
            mushroom-shape-icon$: |
              ha-icon {
                --icon-animation: rays 2s infinite;
              }
              @keyframes rays {
                0%, 100% { clip-path: inset(0 0 0 0); }
                80% { clip-path: polygon(100% 99%, 0% 99%, 11% 50%, 57% 48%, 56% 31%, 41% 31%, 33% 25%, 29% 18%, 27% 11%, 27% 6%, 74% 6%, 73% 15%, 69% 23%, 62% 29%, 71% 42%, 87% 47%); }
              }

You can place a border around the Mushroom Title Card like this:

type: custom:mod-card
card:
  type: custom:mushroom-title-card
  title: 🍄 Mushrooms
  alignment: center
card_mod:
  style: |
    mushroom-title-card {
      display: block;
      border-radius: 14px;
      border: solid rgba(var(--rgb-green), 0.5);
      --title-padding: 14px;
    }
5 Likes

Hi,

Try this animation: rays 2s infinite; instead of your code --icon-animation: rays 2s infinite;

Best regards
Thekholm

1 Like

I went through the previous posts and saw that animation works when the code is placed below the mushroom card and not stack in card. I changed in that way and it worked.

It would need to be applied to the Chips like this:

type: custom:mushroom-chips-card
chips:
  - type: template
    entity: sensor.solar_poweractueel
    icon: mdi:solar-power-variant
    icon_color: amber
    content: ''
    tap_action:
      action: navigate
      navigation_path: energy
card_mod:
  style:
    mushroom-template-chip:nth-child(1)$: |
      ha-icon {
        animation: rays 2s infinite;
      }
      @keyframes rays {
        0%, 100% { clip-path: inset(0 0 0 0); }
        80% { clip-path: polygon(100% 100%, 0% 100%, 11% 50%, 57% 48%, 56% 31%, 41% 31%, 33% 25%, 29% 18%, 27% 11%, 27% 6%, 74% 6%, 73% 15%, 69% 23%, 62% 29%, 71% 42%, 87% 47%); }
      }
2 Likes

Yes, added one for you:

1 Like

You can change the various aspects of the Mushroom Card, primary and secondary text, like this:

Mushroom Text Variables

type: custom:mushroom-template-card
primary: Mushrooms
secondary: 42 Grown
icon: mdi:mushroom
icon_color: red
card_mod:
  style: |
    ha-card {
      --card-primary-font-size: 14px;
      --card-primary-font-weight: bold;
      --primary-text-color: rgb(var(--rgb-blue));
      --card-secondary-font-size: 20px;
      --card-secondary-font-weight: bolder;
      --secondary-text-color: rgb(var(--rgb-green));
    }
10 Likes

With the last updates now the border appears on this card (temperature, humidity entity etc)
image

how can i change it ?

Are you running core-2022.11 beta?

No currently im on 2022.10.4

v2.3.0 is marked as pre-release regarding to upcoming HA 2022.11.

See comments since #3678.